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Thanks Guffa,
I think in more details -- the first call will put a new instance on the evaluation stack, and the 2nd call will load the new instance from the evaluation stack into the variable, correct?
regards,
George
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Yes, that is correct, if you by "call" mean "instruction".
Despite everything, the person most likely to be fooling you next is yourself.
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Thanks Guffa!
I understand the operations on stack now. Compared with variable instance on heap, generally speaking why operations on stack is better?
regards,
George
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George_George wrote: Compared with variable instance on heap, generally speaking why operations on stack is better?
Because allocation and deallocation of the memory doesn't cost a thing. The memory is allocated by just making a larger stack frame when the method starts, and deallocation happens when the stack frame is removed. There is no garbage collection involved in freeing the memory.
This of course only applies to value types. Reference types are always allocated on the heap, even if the reference to it is on the stack.
Despite everything, the person most likely to be fooling you next is yourself.
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Thanks Guffa,
So, you think GC is the major bottleneck of performance compared with stack variable and heap variable?
regards,
George
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It probably is a waste but you need an instance of the DateTime struct to exist to be able to get the value! The other way would be for the Now property getter to be a method and require an out parameter. This would make things really complicated if you needed to do a simple calculation and didn't need a variable for the Now value.
The overhead is really very small indeed - personally I wouldn't waste my time on such minor details.
Dave
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DaveyM69 wrote: It probably is a waste but you need an instance of the DateTime struct to exist to be able to get the value!
No, the Now property is static, so there is no instance existing before calling the property. The "DateTime" in "DateTime.Now" is just a specification of the class, it's not a value.
Despite everything, the person most likely to be fooling you next is yourself.
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Guffa wrote: the Now property is static, so there is no instance existing before calling the property
I understand that. What I meant is the Now property getter returns a new struct of type DateTime
Dave
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Ok, then it sounds like you think that you get the DateTime value from an instance of the DateTime struct, while they are infact the same thing.
It's pretty obvious that you need an instance of DateTime to have an instance of DateTime, if you don't have an instance of DateTime you don't have an instance of DateTime. It's actually so obvious that it sounds silly to say it...
Despite everything, the person most likely to be fooling you next is yourself.
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I agree - a new instance is created when Now is called. That was the OPs point. It doesn't have to be done that way of course...
public struct ExampleDateTime
{
private int mSomeValue;
public int SomeValue
{
get { return mSomeValue; }
}
public static void Now(out ExampleDateTime outParameter)
{
outParameter.mSomeValue = 1;
}
} could then be used by
ExampleDateTime example = new ExampleDateTime();
ExampleDateTime.Now(out example);
This way only the one ExampleDateTime struct is created.
In DateTime nowDateTime = DateTime.Now; there are two DateTimes, the nowDateTime and the one returned and copied from DateTime.Now.
I agree that it's silly to even think about it (I never would worry about such a thing), but I was just passing my thoughts to the OP.
Dave
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Hi Dave,
Excellent reply! Two more comments,
1.
For out parameter, like outParameter in your sample, even if it is a value type (struct), there is no additional copy, i.e. the instance of ExampleDateTime in function Now is the same as the one we pass into this function (variable example)?
2.
DaveyM69 wrote: there are two DateTimes, the nowDateTime and the one returned and copied from DateTime.Now.
Your above statement is really tricky to understand. Sorry my English is not good, could you express in some other words please?
regards,
George
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Hi George,
Let me begin by saying I'm no expert in the internal workings of the framework or compiler! There are many people here who have a far more in depth knowledge of these things, and if I'm wrong, I'm sure they will point out my errors
As far as I know...
1. There is no additional copy as it works on the actual object passed as a parameter. If there is a copy (I'm not sure how to check), then maybe we could/should force it to be passed by reference?
2. DateTime.Now; returns an instance of the DateTime struct.
DateTime nowDateTime = ... obviously also creates an instance of the DateTime struct.
So now we have two DateTime instances. By DateTime nowDateTime = DateTime.Now; we're simply copying the value of the second to the first.
Obviously you control the lifetime of nowDateTime, I don't know the lifetime of DateTime.Now - I'm still learning too!
Dave
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Hi Dave,
I am confused after reading your reply.
For 1, you mentioned there is no additional copy, for 2, you mentioned there is two copies DateTime.Now and nowDateTime, since we only need nowDateTime, I think the instance returned by DateTime.Now is an additional copy.
Anyway, seems your point 1 and point 2 are conflicting, could you clarify please?
regards,
George
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No additional copy when using the example method with out parameter
Dave
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Thanks Dave,
1. So you agree if we do not use out parameter, there is an additional copy?
2.
Even if we use out parameter, as I showed below, there is still an additonal copy.
- One copy in function Main when we create variable abcd;
- One copy in function Test2, when we create an instance representing DateTime.Now.
Any comments?
static void Test2(out DateTime abcd)
{
abcd = DateTime.Now;
}
static void Main(string[] args)
{
DateTime abcd;
Test2(abcd);
return;
}
regards,
George
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DaveyM69 wrote: In DateTime nowDateTime = DateTime.Now; there are two DateTimes, the nowDateTime and the one returned and copied from DateTime.Now.
Well, actually there isn't.
The variable nowDateTime is just memory that is allocated to hold a DateTime value, but it doesn't contain a DateTime value before the return value from the Now method has been assigned to it.
The value of a local variable is undefined before it has been assigned, and if you try to read the value before it has been assigned, you get a compilation error.
Despite everything, the person most likely to be fooling you next is yourself.
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Thanks Guffa,
I think the process should be, when we access the static member of DateTime.Now, one of more instance of DateTime is created internally, then another copy is made for the return value, correct?
regards,
George
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Hi Dave,
I do not quite understand -- "The other way would be for the Now property getter to be a method and require an out parameter. This would make things really complicated if you needed to do a simple calculation and didn't need a variable for the Now value." -- could you show some pseudo code please?
regards,
George
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1) My guess is that DateTime.Now simply calls the win32 systemtime function, creates a new DateTime object preset to the system time, and returns it. So the answer is NO, there is no additional object created.
2) You're over-analyzing and wasting time.
BTW, the DateTime class is most definitely a class. It just so happens to have a few static properties.
(And a struct *is* a class.)
"Why don't you tie a kerosene-soaked rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt, 1997 ----- "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001
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Hi John,
I agree with you that the DateTime internally created an instance of DateTime, which represents the current time. But since DateTime is a struct, which is value type, for assignment of value type, it is always an additional copy. Any comments?
regards,
George
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Hello everyone,
Here is my code for an HttpService. My question is, if there is no coming client request, both (1) and (2) wil be blocked and when there is a coming request,
1. the the callback function provided as the 1st parameter of the BeginGetContext function will be called;
2. and also for the handle wait on (result.AsyncWaitHandle.WaitOne()) will be signalled.
Are there any sequences for (1) and (2)? i.e. for asynchronous call, signal is set before callback is called or vice versa?
public class TestHttpServer
{
private int _Port = 0;
private HttpListener _Server = new HttpListener();
private Service1 _manager;
public TestHttpServer (Service1 manager)
{
_manager = manager;
}
public int ListenPort
{
get
{
return _Port;
}
set
{
_Port = value;
}
}
public void StartListen()
{
try
{
IAsyncResult result;
_Server.Prefixes.Add(String.Format("http://+:{0}/", 9099));
_Server.Start();
while (true)
{
result = _Server.BeginGetContext(new AsyncCallback(this.HttpCallback), _Server);
result.AsyncWaitHandle.WaitOne();
}
}
catch (Exception ex)
{
throw ex;
}
}
public void Stop(bool isTerminate)
{
_Server.Stop();
}
private void HttpCallback(IAsyncResult result)
{
HttpListenerContext context = _Server.EndGetContext(result);
HandleRequest(context);
}
private void HandleRequest(HttpListenerContext context)
{
string matchUrl = context.Request.Url.AbsolutePath.Trim().ToLower();
context.Response.StatusCode = 200;
context.Response.StatusDescription = "OK";
context.Response.Close();
}
}
thanks in advance,
George
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This is the old code what we have discussed. Are looking to write a HTTPServer ? If I am getting time, I will probably write a simple one and send you at the end of the day.
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Yes, N a v a n e e t h! I have discussed similar code with you before and learned a lot from you. I feel asynchronous call is easy to write, but there are many things internal to discover so that we can use it more efficiently.
For this question, this is what I have further studied about the issue of dependency/sequence of callback and signal set of wait handle.
Let me know if you have got any further ideas?
regards,
George
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This might sound like a silly question, but will it?
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erm.... no
Christian Graus
Please read this if you don't understand the answer I've given you
"also I don't think "TranslateOneToTwoBillion OneHundredAndFortySevenMillion FourHundredAndEightyThreeThousand SixHundredAndFortySeven()" is a very good choice for a function name" - SpacixOne ( offering help to someone who really needed it ) ( spaces added for the benefit of people running at < 1280x1024 )
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