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Simply try to call CoGetClassObject passing the CLSID of your class object.
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler.
-- Alfonso the Wise, 13th Century King of Castile.
This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong.
-- Iain Clarke
[My articles]
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My project is C#, and i am using pinvoke for LookupPrivilegeValue.
For my test part i have enum all possible privleges on LookupPrivilegeValue.
When it came to SE_DEBUG_NAME, my Kaspersky Internet Security said:
"Project Name" belongs to group 'Low Restricted' is trying to set debug privileges.
I didn't even used AdjustTokenPrivileges
And I have API that was denied to run due to restriction, now it works. When i read SDK, this shoudnt happend. I am using XP SP3
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When creating Doc/View MDI apps to have a file extension using the wizard, Visual C++ 6.0 and 2008 apps reuse the existing application when double clicking on multiple data files with the apps associated file association. The results appear the same for both "%1" and "/dde" appended to the end of the "command" key in the registry file association entry for the "open" verb for that file type.
However, the same type of app created using Visual C++ 2003 does not always behave "correctly" (assumes double clicking a document should open in the applcation instance or in a new instance if the applcation wasn't already running)
When the registry entry for the open verb contains the following text in the "command" keys default text...
"%1" works when double clicking document without app running. Fails with app running.
"/dde" does not open document when double clicking without app running (I get an instance of the app in task manager but I can't interact with the app on the desktop). Fails with app running.
Does anyone know what the trick is to get the file verbs and/or dde commands working with a Visual C++ 2003 Doc/View MDI application?
***************************************
Update:
It turns out I didn't have Visual Studio 2003, Service Pack 1 installed on this box I'm compiling with. This issue was specifically addressed as the OnDDEExecute() not getting handled correctly.
Stupid me.
modified on Friday, November 7, 2008 2:14 PM
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Hallo
I am facing a problem that how can i disable a button in a MFC SDI application.
Thanks
Munna
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What's your problem than using EnableWindow( FALSE )?
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Call EnableWindow function of the CButton class.
Saurabh
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Like this:
GetDlgItem(IDC_BUTTON1)->EnableWindow(FALSE);
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I'm gonna use "LoadKeyboardLayout()" function. As you know, one of it's parameters is "LPCTSTR pwszKLID", that's a Pointer to the buffer that specifies the name of the input locale identifier to load. But all I've got is a variable of type HKL that's set to a specified language identifier.
I wonder how can I get a string acording to that "language identifier"?
Thank you masters!
modified on Friday, November 7, 2008 7:14 AM
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Possibly this will help [^].
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler.
-- Alfonso the Wise, 13th Century King of Castile.
This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong.
-- Iain Clarke
[My articles]
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I wonder what could I we do without CPallini!
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i have 1 menu n under that 2 menu item are there, whatever menu item i will select, for that menuitem a check mark should be displayed.for this i have done like:
pCmdUI->SetCheck(TRUE); for both menu items.
but it is not working.
thanks in advance
best regards,
anjali
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Add the handler for WM_INITMENUPOPUP in your dialog class and copy the following code in that function.
CWnd::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);
ASSERT(pPopupMenu != NULL);
CCmdUI state;
state.m_pMenu = pPopupMenu;
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pParentMenu == NULL);
HMENU hParentMenu;
if(AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)
state.m_pParentMenu = pPopupMenu;
else if((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
{
CWnd* pParent = this;
if(pParent != NULL && (hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
{
int nIndexMax = ::GetMenuItemCount(hParentMenu);
for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
{
if(::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)
{
state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
break;
}
}
}
}
state.m_nIndexMax = pPopupMenu->GetMenuItemCount();
for(state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax; state.m_nIndex++)
{
state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);
if(state.m_nID == 0)
continue;
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pMenu != NULL);
if(state.m_nID == (UINT)-1)
{
state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);
if(state.m_pSubMenu == NULL ||
(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
state.m_nID == (UINT)-1)
{
continue;
}
state.DoUpdate(this, TRUE);
}
else
{
state.m_pSubMenu = NULL;
state.DoUpdate(this, FALSE);
}
UINT nCount = pPopupMenu->GetMenuItemCount();
if(nCount < state.m_nIndexMax)
{
state.m_nIndex -= (state.m_nIndexMax - nCount);
while(state.m_nIndex < nCount &&
pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
{
state.m_nIndex++;
}
}
state.m_nIndexMax = nCount;
}
-Saurabh
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Command enablers don't get called for dialogs by default.
You can enable them by adding a handler for the undocumented
WM_KICKIDLE message, something like this:
ON_MESSAGE(WM_KICKIDLE,&CMyDlg::OnKickIdle)
...
LRESULT CMyDlg::OnKickIdle(WPARAM wp, LPARAM lp)
{
UpdateDialogControls(this, TRUE);
return 0;
}
WM_KICKIDLE for Updating MFC Dialog Controls[^]
Mark
Mark Salsbery
Microsoft MVP - Visual C++
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In general, (not just what you said here) using the undocumented functions, is ideal?
Could you please share your opinion regarding this?
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I personally don't use undocumented system messages or functions.
In this case, it's part of MFC, which we all have the source code for.
WM_KICKIDLE has been around a long time and it's pretty unlikely it will
go away. Maybe they'll even document it some day
Mark Salsbery
Microsoft MVP - Visual C++
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Thank you for your reply
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Hallo
I want to create a new view or a popup window against a button click and want to draw somthing at new window.
Thanks
Munna
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When I compiled the following very simple "c" code in Release mode, VC++ 6.0 compiler is giving the INTERNAL COMPILER ERROR error. Can anybody tell me why this happens.
/*test.c*/
void main()
{
__int64 a=0, b=0;
do
{
int c = a-b ? a-b : 0;
b = c;
}while(b);
}
Thanks
Shino
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Do you get any different result if you change the file's extension to CPP?
"Love people and use things, not love things and use people." - Unknown
"The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch
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No problem. But still compiler is showing the same error.
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What compiler are you using? Other than a C4244 warning, I compiled it just fine with VS6. Have you read this?
"Love people and use things, not love things and use people." - Unknown
"The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch
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Do you have the latest visual C++ 6.0 service pack installed? The latest one is Service pack 6 . You could find it here[^].
Regards,
Jijo.
_____________________________________________________
http://weseetips.com[ ^] Visual C++ tips and tricks. Updated daily.
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i need convert image bitmap 8bits to image bitmap 24bits or convert image bitmap 8bits to file pcl. thanks very much
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To convert from 8-bits to 24-bits simple copy the value from 8-bit image to all 3 channels in the 24-bits image.
-Saurabh
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Saurabh.Garg wrote: copy the value from 8-bit image to all 3 channels in the 24-bits image.
Are you sure?
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