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if i go for more number of CString calls it returns memory leak errors(no memory) is there any patches available for this? i need very urgent.
Hi this Ravinder
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Ramasani wrote: memory leak errors(no memory)
Ummm - 'no memory' does not necessarily imply memory leaks. It could just be that you're allocating a *lot* of memory. How big is this log file you're reading in?
Ramasani wrote: is there any patches available for this?
Let's think about this - what's more likely to be at fault - MFC/C++ standard libraries or your code/understanding thereof? Mmmm.
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Actually i am using CString in my application more than 10k times and my apllication will run for days in this cases memory is not releasing thats the problem i have given a sample code only but it is working fine in Debug mode not in release mode ?
Hi this Ravinder
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Ramasani wrote: it is working fine in Debug mode not in release mode
In what sense? You have not stated a) what you expected to observe when running in release mode and b) what actually did happen.
I've run your sample code (admittedly built with VS2003 rather than VC6) and monitored the execution of both debug and release variants with task manager and Process Explorer[^]. In both cases, it behaved exactly as I would expect.
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yeh., Exactly its working in vs2003 and later but not vc6.0 my applications all are in vc6.0. i need patches without changing my application
Hi this Ravinder
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Ramasani wrote: ...my apllication will run for days in this cases memory is not releasing...
Are you expecting this to happen automatically? Nowhere in your code are you directly calling new or delete .
It seems the problem and the code snippet you've shown are not related.
"Old age is like a bank account. You withdraw later in life what you have deposited along the way." - Unknown
"The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch
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Hi,
In our project I want to display Images in ListBox.I need to take Image from directory and print it in ListBox.
I am able to print Images in ListBox which are added as resources in the
project.But my requirement is I need to take Images from directory and print it in Listbox.How can I do that.
Regards,
Rekha.
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Have a look at CImage to load the images from disk; after that, the code
to have them in the list should be quite similar to what you have now.
This signature was proudly tested on animals.
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There are two methods,
Use CListCtrl instead of CListBox and do the following
Using LoadImage API (or CImage), you can load images from file. Add the Images to CImageList class using CImageList:Add interface and Set the image list using CListCtrl::SetImageList function.
Otherwise, create an owner-drawn CListBox and keep the list of Images in your class (You can use the previous methods mentioned to load images) and in DrawItem function, draw it inside each cell's rect.
-Sarath.
"Great hopes make everything great possible" - Benjamin Franklin
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Hi,
Thanks for your replay .I am using LoadImage API. In our project we having images in one directory.Where should I place Image files. Will it load image from anywhere in the disk?
Rekha.
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You can load from anywhere from a valid path. It's better to keep images in a separate folder under the executable's current directory.
Here's the sample code to load bmp using LoadImage API[^]
-Sarath.
"Great hopes make everything great possible" - Benjamin Franklin
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thanks for your replay.I am able to print images in ListBox
Rekha.
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See Image List Box[^].
Of one Essence is the human race
thus has Creation put the base
One Limb impacted is sufficient
For all Others to feel the Mace
(Saadi )
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I have a created a SDI Application and 4 toolbar buttons are there, in that one button is PAUSE/RESUME button(Like a Toggle button). So when clikced PAUSE button means I have to change to RESUME image and Vice-versa. I have done it by using CImagList::Replace(index, IC_PASUSE).
Now i have created the modeless dialog and it contains one CButton. Her my aim to change the image of the Toolbar PAUSE/RESUEME button when i cliked that CButton in the Modeless dialog. For that I wrote same code that is CImageList::Replace(), But when i cliked that CButton in the modeless dialog , the image is not changing in the Toolbar PAUSE/RESUME button, but when i moves the mouse on the ToolBar PASU/RESUME button, that image is replacing perfectly.
provide me the solution.
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You need to inform the main frame (or something) that the state of that command button has changed - maybe this page[^] can help?
You should probably not change the image list directly, instead send a message to the main frame telling it about the state change. Then it can manage the change to its UI.
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CRect rText( 0, 0, 0, 0 );
pDC->;DrawText( str, rText, DT_CENTER |DT_CALCRECT |DT_WORDBREAK);
szText = rText.Size();
in rText i dnt get values at all they ramain same as 0 0 0 0 ny body help
thankz
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(I hope str is not empty... )
_T("No name") wrote: pDC->;DrawText( str, rText, DT_CENTER |DT_CALCRECT |DT_WORDBREAK);
Shouldn't be
pDC->DrawText( str, &rText, DT_CENTER |DT_CALCRECT |DT_WORDBREAK);
?
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler.
-- Alfonso the Wise, 13th Century King of Castile.
This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong.
-- Iain Clarke
[My articles]
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no that i have checked already string is nt empty
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Have you added the address of operator to your function call?
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler.
-- Alfonso the Wise, 13th Century King of Castile.
This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong.
-- Iain Clarke
[My articles]
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Isn't the problem that you are telling DrawText to break the lines with DT_WORDBREAK and you specify an empty rectangle, so how can DrawText know where to break the lines if it does not know the original width?
> The problem with computers is that they do what you tell them to do and not what you want them to do. <
> Life: great graphics, but the gameplay sux. <
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thanks it helped
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Hai !
I have developed an application which downloads a binary file to a device.
If i download the binary at a baud rate of 115200, i can see all controls of my dialog box, but when i download at lower baud rates such as 9600 and press a mouse button or a key from key board while download is under process, all my controls like buttons, radio buttons disapppear only the frame of my dialog is visible. when download is compplete, i can again see all the controls.
why do these controls dissappear when a key is pressed during download at lower baud rates?
Is there any way to overcome this issue?
Thanks !
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I guess by 'disappearing' you mean that your dialog becomes unresponsive (and probably not repainted, that's why your control 'disapear'). This is probably because your are downloading in the main thread, which completely blocks your application while you are processing the download (and your application is not able to process windows messages which makes it unresponsive). To solve your problem, one option would be to to your download stuff in a separate worker thread.
I suggest this article[^] to get started.
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Sorry, by disappearing means the dialog box turns white in colour except at the borders, the application must be non resposive while downloading, but the controls present like progress bar, buttons , radio buttons must be visible.
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Possibly you should use a worker thread for the serial communication, leaving the main thread free of updating the GUI .
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler.
-- Alfonso the Wise, 13th Century King of Castile.
This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong.
-- Iain Clarke
[My articles]
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