|
Go to the macros and add-ins section for some add-ins that do this (maybe not all you need - but a start)
cheers,
Chris Maunder
|
|
|
|
|
I want to pratice my VC++ skill by creating a project.The project is about a web server.
I want to use the CAsyncSocket to finish the task.I had made a lot of progress.Now I meet a problem.
I can load the onReceive event agian,and if one browser visit the http://127.0.0.1 I can get the resquest.But When and How can I response the bwowser bu reloading the onSend event.
Any informaition may help me and thank you very much.
I am I,Who is who,I am who,Who am I
|
|
|
|
|
I'm trying to find a virtual listbox class but I can't seem to find one anywhere. I need to have a listbox with alot of values which takes too long to load in a regular listbox.
|
|
|
|
|
I'm trying to find a virtual listbox class but I can't seem to find one anywhere. I need to have a listbox with alot of values which takes too o\long to load in a regular listbox.
|
|
|
|
|
I'm having some problems with the heap..
First I create a new heap object:
m_phArray=new HTREEITEM[nSizeOfArray];
Then later I try to delete it, in a different virtual function:
delete[] m_phArray;
And after debugging I get:
memory check error at 0x016A0048 = 0xD8, should be 0xFD.
memory check error at 0x016A0049 = 0x21, should be 0xFD.
memory check error at 0x016A004A = 0x62, should be 0xFD.
memory check error at 0x016A004B = 0x00, should be 0xFD.
Is there a simple sollution to my problem, or an in depth web page on the Heap you could reference me to? Thanks.
-Templeton
|
|
|
|
|
this almost certainly means you've written a value off the end of the array. check every place you write a value into the array and make sure you're not going past the (nSizeOfArray-1)th element.
-c
A conclusion is simply the place where someone got tired of thinking.
|
|
|
|
|
it's not almost certainly; it is. Thank you, works like a charm.
-Templeton
|
|
|
|
|
Hi there,
What's the best way to show a HTML in the dialog ?
My month article: Game programming by DirectX by Lan Mader.
Please visit in: www.geocities.com/hadi_rezaie/index.html
Hadi Rezaie
|
|
|
|
|
|
I have created MFC single document application
I want my application to support the winsocket .
if i typed in following code, I got errors eventhough i have included <windows.h> header file.
WSADATA wsda;
SOCKADDR_IN serverAddr;
SOCKET theSocket;
LPHOSTENT hostEntry;
int ws, conn, snd, rev;
char buffer[256];
how can i get window socket supporting for my current application without recreate a new project?
Thanks
|
|
|
|
|
If you tell us what the errors actually are, then we might be able to help you...
Dave
|
|
|
|
|
I am having a problem using print and printpreview in a FormView.
If I build using MFC as a shared dll, all works as it should.
If I build using MFC as a static library, I get an error when the print function tries to create the dialog to show print status. Apparently when
Create(CPrintingDialog::IDD, pParent);
gets called in the CPrintingDialog contructor,
if (!_AfxCheckDialogTemplate(lpszTemplateName, FALSE))<br />
{<br />
ASSERT(FALSE);
PostNcDestroy();
return FALSE;<br />
}
in CDialog::Create fails because there isn't a valid document template name. Is this the document template name of my form view or one created by MFC for the print dialog? How do I make sure it gets set? I need to compile using MFC as a static library due to installation on other Windows versions.
Ed
|
|
|
|
|
I want to set the transparency (SetLayeredWindowAttributes(...))of my dialog. One option is to LoadLibrary, i did, and it was successful.
But I want to do this the primitive way: Project>Setting>Link>Object/Library module
"C:\Program Files\Microsoft Visual Studio\VC98\Lib\User32.lib"
"C:/Program Files/Microsoft Visual Studio/VC98/Lib/User32.lib"
"User32.lib"
User32.lib (without quotation)
none worked. I didnt get any compiler error but the compiler does not recognise SetLayeredWindowAttributes(...) for one reason or another...
Help! feel like an idiot.
norm
|
|
|
|
|
If you want to use the lib file then you need the latest header files, you must download the lastest Platform SDK from http://MSDN.microsoft.com
Btw actually it's enough to include User32.lib (without quotation) to your project settings, although it should be included by default
modified 12-Sep-18 21:01pm.
|
|
|
|
|
i think u're right... i searched winuser.h and it's not even there.
and MSDN didnt mention that u need the latest version for this sh*t..
thanks anyway. got my hands on Platform SDK Build2601 August 2001 Edition.
norm
|
|
|
|
|
(Not 100% sure) Try definining the macros _WIN32_WINNT and WINVER as 0x0500 before any inclusion (or preferrably on the preprocessor editbox in the project settings).
Joaquín M López Muñoz
Telefónica, Investigación y Desarrollo
|
|
|
|
|
thanks!
but, is this what u mean?
#define _WIN32_WINNT
#define WINVER 0x0500
norm
|
|
|
|
|
#define _WIN32_WINNT 0x0500
#define WINVER 0x0500
Joaquín M López Muñoz
Telefónica, Investigación y Desarrollo
|
|
|
|
|
I am still getting the error:
Compiling...
DeleteThisProjectDlg.cpp
C:\Program Files\Microsoft Visual Studio\MyProjects\DeleteThisProject\DeleteThisProjectDlg.cpp(123) : error C2065: 'SetLayeredWindowAttributes' : undeclared identifier
Error executing cl.exe.
I have already:
1. installed August 2001 Build 2601 SDK
2. #define _WIN32_WINNT 0x0500
#define WINVER 0x0500
3. #include "winuser.h"
4. import User32.lib
Project>Setting>Link>Object/Library Modules>
I've added User32.lib in the text box with NO QUOTATION MARK.
5. These are the only code i added to this simple MFC dialog app:
BOOL CDeleteThisProjectDlg::OnInitDialog()
{
...
... wizard generated code
...
// TODO: Add extra initialization here
# define LWA_COLORKEY 1
# define LWA_ALPHA 2
# define WS_EX_LAYERED 0x80000
SetWindowLong (this->m_hWnd, GWL_EXSTYLE, GetWindowLong (this->m_hWnd, GWL_EXSTYLE) |WS_EX_LAYERED/*|WS_EX_TOOLWINDOW*/ );
SetLayeredWindowAttributes(this->m_hWnd, RGB(0,0,0), 240, LWA_ALPHA); //QUESTION: Intellisence dont give you this API from the list?? ::SetLayeredWindowAttributes doesnt work neither?
...
...
...
return TRUE; // return TRUE unless you set the focus to a control
}
norm
|
|
|
|
|
Try defining the macros into the project settings, Go to Project->Settings->C/C++->Preprocessor definitions, and insert there the following
,_WIN32_WINNT=0x0500,WINVER=0x0500 Good luck!
Joaquín M López Muñoz
Telefónica, Investigación y Desarrollo
|
|
|
|
|
Quote:
" Project->Settings->C/C++->Preprocessor definitions, and insert there the following,_WIN32_WINNT=0x0500,WINVER=0x0500"
just tried. didnt work unfortunately. THe compiler is still bitching that it doesnt understand SetLayeredWindowAttributes(..)
btw, #define precompiler directive does the same does it not?
I found on my machines that there's a total of four User32.lib:
1. C:\Program Files\Microsoft SDK\lib
2. C:\Program Files\Microsoft SDK\lib\IA64
3. C:\Program Files\Microsoft Visual Studio\VC98\Lib
4. C:\Program Files\Microsoft Visual Studio.NET\VC7\PlatformSDK\lib
I'm also suspecting that #include "winuser.h" is including the wrong version...
anyway, it's 5am here now. will get back to this tomorrow.
nite
norm
|
|
|
|
|
I have checked and there're three winuser.h on my system. So, I #include the version that has defined SetLayeredWindowAttribute as follows (dialog class cpp file):
#define _WIN32_WINNT 0x0500
#define WINVER 0x0500
#include "C:\Program Files\Microsoft SDK\Include\WinUser.h" //I double checked. SetLayeredWindowAttributes is declared in this file. For some strange reason, Intellisense doesnt seems to register this???
And I am still getting this compiler error:
Compiling...
DeleteThisProject.cpp
DeleteThisProjectDlg.cpp
C:\Program Files\Microsoft Visual Studio\MyProjects\DeleteThisProject\DeleteThisProjectDlg.cpp(128) : error C2065: 'SetLayeredWindowAttributes' : undeclared identifier
Generating Code...
Error executing cl.exe.
Since it's a compiler error, can I safely conclude that it has nothing to do with library file user32.lib? But how can this happen? I openned the header file and I search for the API and there it is the declaration of the API is sitting right in front of me: SetLayeredWindowsAttributes(..)
norm
|
|
|
|
|
How to output string into a file? My part of code is below:(Look at the last line, it is not ok.)
// Open the file ready write
if((pOutputFileStream = fopen(csFilePath, "w")) != NULL)
bStatus = TRUE;
// Otherwise output message to the console window.
else
{
printf("The output %s file is not available!", csFilePath);
bStatus = FALSE;
}
if (bStatus)
{
// STL string.
string str = vNode.back ();
cout << str << endl;
//
// this line is not ok.
//
fprintf(pOutputFileStream, "%s", str.substr);
}
Thanks.
mIchAel Liu
__________________________________________________________
The secret of business is to know something that nobody else knows.
|
|
|
|
|
Use C++ instead of C. Longer reply in ATL/WTL/STL.
I should add that if you're stuck with C files, you can use the c_str() function of a std::string to get a const char *.
Christian
No offense, but I don't really want to encourage the creation of another VB developer. - Larry Antram 22 Oct 2002
Hey, at least Logo had, at it's inception, a mechanical turtle. VB has always lacked even that... - Shog9 04-09-2002
During last 10 years, with invention of VB and similar programming environments, every ill-educated moron became able to develop software. - Alex E. - 12-Sept-2002
|
|
|
|
|
??
Is it bad to do a SendMessage() to the main application from a UI thread? Does the thread hang until a response is made? Could I get deadlocks etc..
|
|
|
|