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GeneralRe: game Pin
CDP180223-Nov-11 0:52
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Peter Hawke28-Dec-11 13:01
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QuestionText drawing in embedded system Pin
A_Fa8-Nov-11 4:11
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Questionyour publication in magazine ! Pin
SoftwareWarsaw7-Nov-11 3:05
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RantRe: your publication in magazine ! PinPopular
Smithers-Jones8-Nov-11 4:34
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QuestionMultiplayer Poker Pin
Hanzaplast5-Nov-11 2:13
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AnswerRe: Multiplayer Poker Pin
AspDotNetDev5-Nov-11 10:48
protectorAspDotNetDev5-Nov-11 10:48 
Polling is sometimes necessary. However, here are a few ideas to help you avoid it or minimize its impact:
  • Create a duplex service so client 1 sends info to the server and the server sends that info to client 2. I'm not sure if a duplex service uses polling under the hood, but if it doesn't then this could be what you're looking for.
  • Find a way to have client 1 talk directly to client 2 without using the server as an intermediary. You'll definitely need the server to hook them up, but once they are in communication they can in theory keep communicating without a server intermediary. I am not sure if Silverlight prevents client to client communication (this will require some research on your part).
  • Rather than poll with a constant time gap, decide on a minimum (say, 1 second) and a maximum (say, 10 seconds). The server will keep track of how many connections their are and inform the clients how often they can poll. As more clients are added, the server will increase the time gap between polling.
  • Add more servers. Assuming you will be charging money for this, as it becomes more popular you should be able to afford more servers.
  • Host it on the cloud. Rather than use your own servers, let Amazon or some other company that manages servers for you do all the work. Pay for more cloud space/time as your clients increase.

Somebody in an online forum wrote:
INTJs never really joke. They make a point. The joke is just a gift wrapper.

AnswerRe: Multiplayer Poker Pin
Alisaunder6-Jan-12 2:54
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Question'Self-aware' classes? Pin
Purge1t30-Oct-11 18:54
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CDP180231-Oct-11 9:21
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Purge1t31-Oct-11 14:26
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GeneralRe: 'Self-aware' classes? Pin
CDP180231-Oct-11 15:39
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AnswerRe: 'Self-aware' classes? Pin
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Questionmodel, shade, looksRealistic OpenGL Pin
appollosputnik25-Oct-11 3:34
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AnswerRe: model, shade, looksRealistic OpenGL Pin
CDP180225-Oct-11 5:10
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QuestionHow to set pixelz using XNA and C# Pin
CDP180213-Oct-11 21:57
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rj4524-Oct-11 11:54
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GeneralRe: How to set pixelz using XNA and C# Pin
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Questioni need your help Pin
gif202014-Sep-11 1:39
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Pete O'Hanlon14-Sep-11 2:13
mvePete O'Hanlon14-Sep-11 2:13 
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gif202014-Sep-11 6:10
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GeneralRe: i need your help Pin
Pete O'Hanlon14-Sep-11 6:47
mvePete O'Hanlon14-Sep-11 6:47 
GeneralRe: i need your help Pin
gif202014-Sep-11 8:33
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