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That's not true. The example is just a copy/paste from a bigger application and I forgot the mentioned initialization..
Please take a look in the uploaded example at https://rapidshare.com/files/2185607429/test.zip[^]
The problem is occured at line 104 in the testDlg.cpp file.
sdancer75
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Well how do you expect to get help if you don't post the exact example of code?
No one is going to download a zip file to look at your code. You need to post a snippet here.
The difficult we do right away...
...the impossible takes slightly longer.
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Thank you for you reply.
Sorry for the attached zip, it was an empty MFC project with just 4 lines of the offended code.
I get my answer below. Thank you again for your time !!!!
Best Regards,
sdancer75
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is Signature longer than the current contents of str ? if so, you have a probable buffer overrun.
you also need to call ReleaseBuffer.
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The Signature is a char array with 16 elements. The str is just a CString. The CString its a dynamic structure and dont need to make reservations in size before.
Take a look sample at https://rapidshare.com/files/2185607429/test.zip[^]
The problem is occured at line 104 inside testDlg.cpp
thanks
sdancer75
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sdancer75 wrote: The CString its a dynamic structure and dont need to make reservations in size before.
how could a CString possibly know how many bytes you are going to copy into it?
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You are right !!! My stupidity !!!
Thank you for your time !!
sdancer75
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Oh, this statement is so wrong, especially since you are getting a pointer to the CString's buffer and manipulating it yourself, directly and wrongly. You've removed all dynamicicity (is that a word) from CString this way.
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Obviously the example is meaningless so hopefully it is just that.
However the signature for strcpy is strcpy(dst, src).
And strcpy requires a null terminated array for src. Your example does not have that because your src is not initialized.
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The example is just a copy/paste from a bigger application. The src is initialized but i forgot to copy it in my example, sorry.
Please take a care at the sample code i upload at https://rapidshare.com/files/2185607429/test.zip[^] and take a look at line 104 inside the testDlg.cpp. Its almost the same situation.
Regards
George
sdancer75
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Stop reposting this link, nobody is going to download this. Show the code that is causing the problem, including the initialisation pieces, so people can actually understand what your program is trying to do.
Unrequited desire is character building. OriginalGriff
I'm sitting here giving you a standing ovation - Len Goodman
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Arrrgh. Warning Warning. You are messing with the fundamental forces of the universe.
The CString object goes out of its way to hide the string buffer from you. It manages that buffer itself, manages as in "keeps track of the size and allocation / location" and is free to move it around as it sees fit (like when you add / concatenate / change the contents).
Here, you've used "GetBuffer()" to find out where the string lives, and then proceed to write all over it with strcpy(). Even if you string sizes are fine and the lengths are initialized, etc, you are writing into a buffer you don't own, CString owns it.
This will almost always cause some sort of corruption.
Do not write into buffers you do not own nor control the size of.
I don't know how to say that strongly enough.
PS, you could at least help CString by telling it how big a buffer you wish to write into, like using "GetBuffer(sizeof(Signature))" but, even then, as others have pointed out, Signature is not initialized so who knows how many characters strcpy() will try to move.
Check the docs for GetBuffer() for more information about what you have to do when you done fiddling the buffer, assuming you use the right size. http://msdn.microsoft.com/en-us/library/aa314880(v=VS.60).aspx[^]
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That's true, this is likely the problem... Don't write to a CString buffer directly like this. +5
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Yes,that worked just fine.
I was so stupid, that i was pretty sure that CString would resize its internal buffer automatically and I dont even get tried to play with that !!! VC++ 6 did not reported any errors and I just surprised when I met this error in VC2008.
Thank you Richard !!!
sdancer75
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The problem here I think is because CString isnt initialised. You cant copy data using strcpy into an empty CString, it cant allocate storage for the new data.
Instead use:
str = Signature;
or:
CString str(Signature);
==============================
Nothing to say.
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Thank you for your reply.
The problem was not the initialization but the CString internal buffer. I got my answer.
Best Regards,
George
sdancer75
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Hi
I have a tiff viewer that uses tiff library to show tiff files.
Program works fine, but I have problem to show the first frame of this file:
http://www.LogicSims.ir/download/Sample1.tiff[^]
I tested CxImage, it has same problem.
Problem is : this file have uses an Old style JPEG compression, but there must be a way to show it.
If you know a library or a way to show this file please tell me.
Regards
www.logicsims.ir
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Hadi Dayvary wrote: there must be a way to show it
sadly, there is no "must" about this. the reason the "old-style" JPEG-in-TIFF is "old" is that the original JPEG-in-TIFF specification was ambiguous about certain key aspects of the sub-format and so everyone interpreted the spec differently, leading to an uncountable number of mutually-incompatible variations. the new JPG-in-TIFF spec fixes the problem.
the latest version of LibTiff tries very hard to deal with as many of these variations as it can, but it still doesn't have them all. if the current LibTiff doesn't handle it, you can try finding out who wrote the software that created the file and see if they have a reader available.
modified 10-Nov-11 14:37pm.
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Thanks a lot for your your reply.
The problem is that they need to see those kind of images (thousond documents) in this application, so I must find a library that support this old style.
Do you know a library that can help me?
Does your imgsource support this old style?
Regards
www.logicsims.ir
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Hadi Dayvary wrote: Does your imgsource support this old style?
ImgSource uses LibTiff.
i think LibTiff is going to be your best bet. there is nothing that will support all of the variations, but the LibTiff people have been good about adding support as they figure out how each variation works.
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Thank you.
www.logicsims.ir
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Here is a snippet of some documentation I found about this
"
The default implementation performs accelerator-key translation, so you must call the CWinApp::PreTranslateMessage member function in your overridden version.
"
I am intercepting ( in MFC main frame) a user message (WM_ xxx) to initialize my application multiple views and the message gets interpreted by the PreTranslateMessage twice due to the call to
return CMDIFrameWnd::PreTranslateMessage(pMsg);
as implemented by MFC.
I "fixed" it by setting a pass flag so it does not get processed twice.
I am not looking forward to do this for every message I will post to the main frame.
Is that OK?
Thanks for your comments.
Vaclav
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Hi,
I have a use case to validate an path that is given as an input to my application.
I tried to create a file in the path with fopen and added the following check :
FILE *fp= fopen(Input path, "w");
if( fp == NULL)
{
//Invalid path
}
else
{
//Valid path
}
This works well for cases when the input path is invalid or not present.
But in certain cases, when UAC is enabled, a file cannot be created in the C:\Program files location. So in that scenario, if my input path is C:\Program files, fopen doesnt return any error and above code executes the else part, which is wrong.
Can anyone please provide suggestions about this issue?
Sindhu
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How about using PathIsDirectory[^]?
> The problem with computers is that they do what you tell them to do and not what you want them to do. <
> If it doesn't matter, it's antimatter.<
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