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Yes, you could, but then you used two fingers. Perhaps if you had two mouse pointers it would be possible to press two radio buttons at the same time?
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Say you have a variable named "Str" and it's value is "A", how would you change it to "B" not knowing which letter to start at? Could you use the same method for strings that represent numbers also? I have searched the net and haven't found an answer.
Thanks in advance.
Tim
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string test = "A";
test = string.Format("{0}", (char)(test[0] + 1));
=> test = "B"
This will work, if your value is an ASCII char.
It's converted to an int , increased by 1 and converted back to a char
regards
modified 12-Sep-18 21:01pm.
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I think all my values will be ASCII char's right now.
Thank you.
Tim
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Actually it works for any character, but it's not very meaningful for all characters.
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This will convert a full string. You will end up with some punctuation at the end of the alphabit.
string oldStr = "Hello";
string newStr = "";
char[] hold = oldStr.ToCharArray();
for (int i = 0; i < hold.Length; i++)
{
newStr += (char)(hold[i] + 1);
}
MessageBox.Show(oldStr + Environment.NewLine + newStr);
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Thanks for the code Michael.
Tim
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Here's a small recursive code for increasing a string. It's for increasing through Excel columns, so it also increases strings like "AD" or "ZZ". Use the method IncString:
private string IncString(string s)
{
if (String.IsNullOrEmpty(s)) return "A";
if (s[s.Length - 1] == 'Z')
{
if (s.Length == 1) return "AA";
else return IncString(s.Substring(0, s.Length - 1)) + "A";
}
else
{
if (s.Length == 1) return IncChar(s[0]).ToString();
else return s.Substring(0, s.Length - 1) + IncChar(s[s.Length - 1]).ToString();
}
}
private char IncChar(char c)
{
return (char)((int)c + 1);
}
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Hi
I'm looking for a way to check the compatibility between two versions of an assembly. I know how to retrieve the version of an assembly but i'm looking for a way to check the compatibility automatically.
In exemple : 1.0.0.1 is compatible with 1.0.0.0 but 1.1.0.0 isn't with version 1.0.0.0
Do I have to verify manually or is there already a method in the Framework that does it ?
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By Microsoft's definition, only the same version number of a strongly-named assembly is compatible. Anything else has to be redirected either through publisher policy or using a bindingRedirect in the config file.
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A little bit late but thanks
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The short answer is no. The closest analogue is "internal" (not very close).
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That's what I thought, thanks for the confirmation.
I suppose it can be simulated with "internal" classes and small assembly groupings, but not quite the same thing.
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Perhaps this is, what you are looking for:
Click
regards
modified 12-Sep-18 21:01pm.
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Wasn't aware of that, thanks for the pointer.
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I'm using a MessageBox to give the user a choice. The text is something like "Press 'Yes' if you want to continue or press 'No' if you want to quit". However, I know my users will have Windows OS installed in various languages, other than English.
I want to keep the message text in English, but I do want to let the 'Yes' and 'No' parts correspond to the actual texts on the messagebox button.
Is there a way to find out the text that is displayed on the Yes-button given the language of Windows? Is there a function that can give me this button text.
Thanks.
-- modified at 9:25 Thursday 28th September, 2006
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You should use DialogResult
if( MessaseBox.Show() == DialogResult.Yes )
only two letters away from being an asset
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Mark Nischalke wrote: You should use DialogResult
if( MessaseBox.Show() == DialogResult.Yes )
I know and I am, but in this case I'm interested in what text is visible to the user so I can incorperate the same text in my message text.
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Wht actually do u want to do???
Thanks & Regards,
Pramod
"Everyone is a genius at least once a year"
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Hello
You can using API function calls, but why the effort?!! You can inherit your own custom MessageBox from that class, or make your own form to simulate the MessageBox you want to display.
Regards
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Nader Elshehabi wrote: You can inherit your own custom MessageBox from that class, or make your own form to simulate the MessageBox you want to display
Yes, but then I have to make one for every language version of Windows the user might be using.
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No! All you have to do is to make a public text property that will take the text depending on the user's language, then you wupply it with the text according to the current culture. You can store your texts in a string table, or even an array for whatever it's worth!!
Another approach is to make an API call to MessageBoxEx() function. I think it does exactly what you want.
Regards
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Nader Elshehabi wrote: You can store your texts in a string table, or even an array for whatever it's worth!!
The point is that I do not know WHICH languages I will encounter. Therefore, I can never make a 'complete' list of button texts (if I had that many dictionaries anyway). In order to make it work for ANY language I will need to ask Windows for the button texts.
Anyway, Guffa has pointed me into another direction. Thanks though.
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Perhaps that is possible, but why do you want to present a translation table to the user?
You should use a custom dialog so that you can put a meaningful text on the buttons, instead of telling the user that "Yes" means "Continue" and "No" means "Quit".
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