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A couple days ago, I announced, on the behalf of the Replicant project, the release of the Replicant 4.0 SDK, motivated by some recent license change regarding the Android SDK: Google decided to put an overall non-free license for their SDK.... These conditions seem totally unacceptable to me and are likely to cause a reaction such as calling the Android SDK proprietary from anyone who values software freedom. Android still uses a free software license, so what's the point of the additional proprietary license?
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Researchers launching a new vector-based video codec this week are claiming their work will lead to the death of the pixel within the next five years.... Digital pictures are built from a rectangular grid of coloured cells, or pixels. The smaller and closer the pixels are together, the better the quality of the image. Pixel-based movies need huge amounts of data and have to be compressed, losing quality. They are also difficult and time consuming to process. The alternative, a vector-based format, presents the image using contoured colours. Until now there has not been a way to choose and fill between the contours at professional quality. The Bath team has finally solved these problems. Lights! Camera! Vectors!
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This has direction and magnitude.
.....
Sorry.
Interesting.
Bob Dole The internet is a great way to get on the net.
2.0.82.7292 SP6a
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Well drawn, sir. Well drawn.
+5
Director of Content Development, The Code Project
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Thanks.
Bob Dole The internet is a great way to get on the net.
2.0.82.7292 SP6a
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You see that Jerry is very much a writer… and if you’ve ever written anything yourself you’ll appreciate Jerry’s craftsmanship and how he pays attention to minute details to make something just right. Craftsmanship is knowing that the details matter and that getting them just right is the difference between good and great. But craftsmanship is craftsmanship, no matter what field you’re in. So as I was watching I kept noticing parallels with UI design… Jerry Seinfeld may not be a web designer, but we can learn a lot from his life of craftsmanship.
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So, what makes a good programmer? This is debatable point and to make things simpler, let’s see this the other way round i.e. discuss the top 10 enemies which can prevent oneself from becoming a good programmer. Pro tip: don't do these things.
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"Not being latest" --> bs
dev
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Absolutely. I would say "blindly following the latest" is a huge timesuck and can totally derail a project.
Software is meant to serve a purpose. It's rarely there to be a thing unto itself. It seems more and more devs are forgetting this and focussing on the code and tech rather than what they are trying to actually provide for users.
cheers,
Chris Maunder
The Code Project | Co-founder
Microsoft C++ MVP
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riding on .NET 1.0 success Microsoft has spent last few years embarked on changing the programming "Paradigm" (WCF/WPF/SL) - reinventing framework which performs nothing more than what Winform/Socket already accomplished, while in the meantime missed out entirely on the mobile market.
Those who busy themselves learning WCF/WPF will find themselves all of a sudden now needing to program yet-another-new-API "WinRT"
dev
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"Not estimating (or planning) the work or tasks".
Working without planning will lead to failure.
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This all seems a little pithy. Where are:
1. Not knowing how to actually architect and code. Maybe a little obvious but I think we've all seen code that shows the dev just doesn't get it.
2. Not knowing how to write good code. He mentioned Agile practices (which I will not get into a debate on here), but not SOLID. Poor Uncle Bob!
3. Not testing. No unit tests, integration tests, performance tests.
4. Not understanding what the software you're writing is actually meant to do. This, to me, is the 2nd biggest reason a dev is a bad dev (after #1: Being a bad dev). Once you understand programming it's a doddle, but being a good programmer means understanding what the app actually is meant to do (not what it does) which enables you to make decisions that focus on the app's experience, not on what makes you, the dev, happy that day.
Ugh. I could go on. (though I already have, I guess...)
cheers,
Chris Maunder
The Code Project | Co-founder
Microsoft C++ MVP
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Maybe someone here should write an article on that. That article (or series) would get my ((5!)!) (= 6.6895029134491270575881180540904e+198)
Bob Dole The internet is a great way to get on the net.
2.0.82.7292 SP6a
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The statisticians behind the Popularity of Programming Languages (PYPL) index have named C# the language of the year for 2012. Their data shows that C# popularity grew by 2.3 percent in 2012, more than any other programming language during the same period. What accounts for the growth of C# in 2012? Well, the launch of Windows 8 has probably played a role — C# remains the dominant language of third-party application development on Windows devices. But we think there’s more to it than that. Between Windows, iOS and Android, your C# code can run on over 2.2 billion devices.
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https://store.xamarin.com/[^]
If I was selling copies for android at $399 each and for ios at $399 each I would also be saying the same thing.
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My thoughts exactly.
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I'd rather stick with Android development using Eclipse and Java, can't beat the price of FREE I've checked out Xamarin and will not fork over $399-$999 for it, sorry.
"I've seen more information on a frickin' sticky note!" - Dave Kreskowiak
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Paul Conrad wrote: can't beat the price of FREE
Sure you can; free stuff is often crap. I'd rather pay for a good tool than use a crappy free one.
Paul Conrad wrote: will not fork over $399-$999 for it,
Well, no, no tool is worth that.
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PIEBALDconsult wrote: free stuff is often crap
I agree, there is crappy free stuff out there, but there is also good free stuff as well.
PIEBALDconsult wrote: no tool is worth that.
That's how I feel at the moment for Xamarian. It's very nice and all for doing Android dev in C#, but not worth the money (I certainly won't pay 400 bucks just for hobby projects with it). If I had a great app idea and wanted to implement it in C#, then maybe the commercial license, but why when there's Eclipse?
"I've seen more information on a frickin' sticky note!" - Dave Kreskowiak
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At Velocity 2011, Nicole Sullivan and I introduced CSS Lint, the first code-quality tool for CSS. We had spent the previous two weeks coding like crazy, trying to create an application that was both useful for end users and easy to modify. Neither of us had any experience launching an open-source project like this, and we learned a lot through the process. There's more to open-sourcing a project than pushing the code to Github.
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In this article I want to present a cool and little-known feature of assemblers called "relaxation". Relaxation is cool because it’s one of those things that are apparent in hindsight ("of course this should be done"), but is non-trivial to implement and has some interesting algorithms behind it. While relaxation is applicable to several CPU architectures and more than one kind of instructions, for this article I will focus on jumps for the Intel x86-64 architecture. An inside look at how the LLVM assembler works.
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Arctic.js is a game engine for smartphone web browsers written in JavaScript with HTML5 Canvas. It provides a hierarchical display lists, event propagation and useful animation features. These features are used through ActionScript3 friendly APIs which Flash developers are familier to. News flash for Flash devs: your skills are not obsolete after all!
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If you code Objective-C, this is going to offend you and that's good. If you aren't offended, then you don't care, and that's bad. This list isn't about stylistic things like which line new braces go on (new ones, duh). This list is about potential problems with the code you're writing on an objective scale. So let's get started. We're all guilty of some Objective-C sins. It's a new year. Resolve to improve.
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jsTIfied is an online graphing calculator emulator, emulating the TI-83 Plus, TI-83 Plus Silver Edition, TI-84 Plus, and TI-84 Plus Silver Edition. It runs entirely in your browser using HTML5 and Javascript, so it requires neither Java nor Flash.... In order to understand how it works, you must know a little bit about how graphing calculators (or any basic embedded system) works. I'll give you a very high-level overview, assuming you know the basics of computer architecture theory and practice. Integrated with the SourceCoder TI-BASIC IDE/editor, so that you can write programs in SourceCoder.
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