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GeneralRe: Multithread question Pin
RobJones3-Jul-03 6:17
RobJones3-Jul-03 6:17 
GeneralRe: Multithread question Pin
achandra0073-Jul-03 6:33
achandra0073-Jul-03 6:33 
GeneralRe: Multithread question Pin
RobJones3-Jul-03 6:42
RobJones3-Jul-03 6:42 
GeneralRe: Multithread question Pin
John M. Drescher3-Jul-03 6:29
John M. Drescher3-Jul-03 6:29 
GeneralRe: Multithread question Pin
achandra0073-Jul-03 6:40
achandra0073-Jul-03 6:40 
GeneralRe: Multithread question Pin
RobJones3-Jul-03 6:53
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GeneralRe: Multithread question Pin
John M. Drescher3-Jul-03 6:57
John M. Drescher3-Jul-03 6:57 
GeneralPeer to Peer network implementation in V C++ Pin
EEder3-Jul-03 5:46
EEder3-Jul-03 5:46 
I am currently looking for the highest quality, easiest to implement, most secure and most reliable peer to peer c++ package avaliable to implement peer to peer networking in c++.

The company I work for already has a very robust and complex program which operates under a client-server network architecture. I am exploring migrating that architecture to peer to peer.

I have so far come across what appear to be the three best packages avaliable online:

1) P2PToolkit - www.p2ptoolkit.com
2) Howl - http://www.swampwolf.com/products/
3) JXTA-C - http://jxta-c.jxta.org/servlets/ProjectHome

Obviously, there is always the option of coding it up ourselves and not using a pre-defined package but I estimate that would take more time and money than necessary.

We have done some initial testing of P2PToolkit sample programs and have found them to be extremely unstable and unreliable. Then again, those were just the sample programs given online. HOWL seems encouraging as it uses the Zeroconf "standard" adopted by Apple Computer, but there is a discouraging amount of documentation avaliable.

I am very excited by the JXTA program and we have other projects which have used it in java-implementations of peer to peer networking. JXTA-C would be a definite choice, especially in light of its claims of interoperability, except according to the JXTA-C program site, its not finished and has not had any kind of final release. In fact, according to the program site, the majority of the project hasn't been touched in at least a year, which implies forward progress stopped in some way.

Does anyone out there have any suggestions about any of the three aforementioned Peer to Peer packages, either from experience or knowledge? Has anyone worked on a large scale project involving peer to peer networking and could share their experience?

Thanks in advance.

-EEder
GeneralRe: Peer to Peer network implementation in V C++ Pin
AlexO3-Jul-03 7:03
AlexO3-Jul-03 7:03 
GeneralRe: Peer to Peer network implementation in V C++ Pin
EEder3-Jul-03 8:14
EEder3-Jul-03 8:14 
Questionhow to change float to char* Pin
Angel Kid3-Jul-03 5:40
Angel Kid3-Jul-03 5:40 
AnswerRe: how to change float to char* Pin
AlexO3-Jul-03 5:44
AlexO3-Jul-03 5:44 
GeneralThanks Pin
Angel Kid3-Jul-03 5:58
Angel Kid3-Jul-03 5:58 
GeneralRe: how to change float to char* Pin
Ryan Binns3-Jul-03 15:39
Ryan Binns3-Jul-03 15:39 
AnswerRe: how to change float to char* Pin
Harald Krause3-Jul-03 5:48
Harald Krause3-Jul-03 5:48 
GeneralThanks Pin
Angel Kid3-Jul-03 5:59
Angel Kid3-Jul-03 5:59 
AnswerRe: how to change float to char* Pin
John M. Drescher3-Jul-03 6:04
John M. Drescher3-Jul-03 6:04 
GeneralConvert BSTR to char* Pin
RvD20023-Jul-03 5:18
sussRvD20023-Jul-03 5:18 
GeneralRe: Convert BSTR to char* Pin
Ryan Binns3-Jul-03 5:27
Ryan Binns3-Jul-03 5:27 
GeneralRe: Convert BSTR to char* Pin
RvD20023-Jul-03 6:36
sussRvD20023-Jul-03 6:36 
GeneralRe: Convert BSTR to char* Pin
Michael Dunn3-Jul-03 6:48
sitebuilderMichael Dunn3-Jul-03 6:48 
GeneralRe: Convert BSTR to char* Pin
RvD20023-Jul-03 6:52
sussRvD20023-Jul-03 6:52 
GeneralRe: Convert BSTR to char* Pin
Michael Dunn3-Jul-03 7:27
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GeneralRe: Convert BSTR to char* Pin
RvD20023-Jul-03 7:32
sussRvD20023-Jul-03 7:32 
GeneralRe: Convert BSTR to char* Pin
Ryan Binns3-Jul-03 14:41
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