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GeneralRe: Confused in abby Pin
Neville Franks9-Jul-03 12:11
Neville Franks9-Jul-03 12:11 
GeneralProject Converter Pin
308holes9-Jul-03 10:56
308holes9-Jul-03 10:56 
GeneralRe: Project Converter Pin
Mustafa Demirhan9-Jul-03 12:44
Mustafa Demirhan9-Jul-03 12:44 
QuestionHow to keep rendering during user-input Pin
Led9-Jul-03 10:38
Led9-Jul-03 10:38 
AnswerRe: How to keep rendering during user-input Pin
Neville Franks9-Jul-03 12:17
Neville Franks9-Jul-03 12:17 
GeneralRe: How to keep rendering during user-input Pin
Led9-Jul-03 12:51
Led9-Jul-03 12:51 
GeneralRe: How to keep rendering during user-input Pin
Neville Franks9-Jul-03 13:08
Neville Franks9-Jul-03 13:08 
GeneralRe: How to keep rendering during user-input Pin
Led9-Jul-03 13:40
Led9-Jul-03 13:40 
A message-based system like you propose has crossed my mind (and I even started implementing it),
but it seems like an overly complex solution to a very simple problem Frown | :(
Then I'd have create a message-system that handles a lot of different (custom) messages,
lock/unlock a message-queue etc....

If only there was a way to
1st) update the UI and thus the gfx-object parameter changes
2nd) render the frame
where the rendering would be virtually uninterrupted, and the UI would be allowed to have some lag...


The plugins don't "finish" by the way;
it's a normal app with an edit-window for the configuration of the selected effect (selected from a listcontrol in another window).

So the render-thread is rendering non-stop,
and meanwhile the user can change effect-properties in the UI.
(Think of a winamp-plugin with a realtime edit-window)


Still, right now I'm thinking of going back to the multithreaded system..
But then I still want to find a way to make sure the plugins can't crash the app.
Which means taking the locking/unlocking out of their hands - but I still have to find an elegant way to do that :-/
GeneralRe: How to keep rendering during user-input Pin
Led9-Jul-03 13:51
Led9-Jul-03 13:51 
GeneralRe: How to keep rendering during user-input Pin
Neville Franks9-Jul-03 15:35
Neville Franks9-Jul-03 15:35 
GeneralRe: How to keep rendering during user-input Pin
Ryan Binns9-Jul-03 17:05
Ryan Binns9-Jul-03 17:05 
GeneralRe: How to keep rendering during user-input Pin
Neville Franks9-Jul-03 18:01
Neville Franks9-Jul-03 18:01 
GeneralModeless dialog with Child style Pin
DionChen9-Jul-03 10:04
DionChen9-Jul-03 10:04 
GeneralRe: Modeless dialog with Child style Pin
Toni789-Jul-03 13:04
Toni789-Jul-03 13:04 
GeneralPrinting PDF SDK Pin
OBRon9-Jul-03 9:39
OBRon9-Jul-03 9:39 
GeneralAggrivating Dialog Problem Pin
Null Monkey9-Jul-03 8:59
Null Monkey9-Jul-03 8:59 
GeneralRe: Aggrivating Dialog Problem Pin
Toni789-Jul-03 13:07
Toni789-Jul-03 13:07 
GeneralRe: Aggrivating Dialog Problem Pin
Null Monkey10-Jul-03 4:29
Null Monkey10-Jul-03 4:29 
GeneralRe: Aggrivating Dialog Problem Pin
Toni7810-Jul-03 17:53
Toni7810-Jul-03 17:53 
GeneralLink Error: Please help me out Pin
lsanil9-Jul-03 8:17
lsanil9-Jul-03 8:17 
GeneralRe: Link Error: Please help me out Pin
John M. Drescher9-Jul-03 8:33
John M. Drescher9-Jul-03 8:33 
GeneralRe: Link Error: Please help me out Pin
lsanil9-Jul-03 8:38
lsanil9-Jul-03 8:38 
GeneralRe: Link Error: Please help me out Pin
Keith D9-Jul-03 8:34
Keith D9-Jul-03 8:34 
GeneralNavigate(url) in OnTitleChange Pin
vishkhush9-Jul-03 8:05
vishkhush9-Jul-03 8:05 
GeneralBrowse Informaiton (BSC) Files Pin
compiler9-Jul-03 7:44
compiler9-Jul-03 7:44 

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