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Probably a bad idea...you should look into shell programming probably...
If nothing in there will solve your issue...then get the bitmap your user has set as a background, draw on it, save a new bmp (background w/ your text on it) and set it as the new background. If there not using any bmp for backgrounds, then make them
How do I print my voice mail?
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Soliant wrote:
the OS version on your desktop, I wonder how they do that ?
Use Spy and figure out if it's a window or not...it could be using Active desktop (which i am not familiar with) or just a transparent window like you suggest.
How do I print my voice mail?
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Try and check out GetDesktopWindow followed by GetWindowDC and DrawText
"It was when I found out I could make mistakes that I knew I was on to something."
-Ornette Coleman
"Philosophy is a study that lets us be unhappy more intelligently."
-Anon.
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How about redrawing your text in a timer loop?
/ravi
My new year's resolution: 2048 x 1536
Home | Articles | Freeware | Music
ravib@ravib.com
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Hi
I have a binary file which is the result of writing an array of type double without formatting it to a text representation. Now I want to read the contents of this file and put them back to an array of type double. Could someone tell me how I can accomplish this? I have tried using ifstream opened in binary mode, and then I read the contents using >> operator, but it doesn't seem to work (all the array contents are still zeroes).
Thanks!
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Post the code you've done so far.
Kuphryn
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Hi,
Thanks for the reply. I managed to get it done using a similar way as described in the code below:
//Samples.dbs contains two double numbers in binary format
std::vector<double> vTest(2, 0.0);
std::ifstream fFile("Samples.dbs");
fFile.read((char*)&vTest[0], sizeof(double));
fFile.read((char*)&vTest[1], sizeof(double));
fFile.close();
If there are any better way to do this, I would be most grateful to know. Thanks!
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Interesting.
You can try STL.
// Something like this
istream_iterator<<double>> streamDouble(file);
std::copy(streamDouble, istream_iterator<<double>>(), std::back_insert(vectorData));
You got the idea.
Kuphryn
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I am trying to find samples and guides for miniport developement but neither Baker nor Oney cover this topic much in their books. Somebody pleasssseee HELP!!!
Hope to hear something... Thanks.
Ken
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You will find little help regarding Drivers here, checkout microsoft newsgroup at msnews.microsoft.com and there are forum for DDK.
regards.
I'll write a suicide note on a hundred dollar bill - Dire Straits
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Guys,
Thanks for your response. I really appreciate that.
Ken
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How do i edit a txt file in a shell application :
eg.
In the first line of the names.txt = john
I want to edit that to be johnny replacing john
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use iostreams. Read the file into a string array, then perform your changes, and finally, write the file back out again.
Christian
I have drunk the cool-aid and found it wan and bitter. - Chris Maunder
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Hi All,
Anyone knows how to safely "Unplug or Eject Hardware" without having to click that green arrow icon on the system tray? I want to write an application using some window API to do it.
Normally that icon appear when i plug in my USB storage.
I have searched the web, some people use DeviceIOControl to eject, but it doesn't really remove the device as when i click the icon and "Stop USB Storage Device - Drive G:"
Can anyone enlighten me please? I refuse to believe that i cannot do this using some window APIs... Thanks!!
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You will need the DDK to get the docs, headers, and libs.
The relevant functions are CM_Locate_DevNode() , CM_Query_And_Remove_SubTree() , and CM_Request_Device_Eject()
--Mike--
Personal stuff:: Ericahist | Homepage
Shareware stuff:: 1ClickPicGrabber | RightClick-Encrypt
CP stuff:: CP SearchBar v2.0.2 | C++ Forum FAQ
----
Pinky, are you pondering what I'm pondering?
I think so Brain, but how will we fit the hamster inside the accordion?
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I added an Edit Box to my Dialog. i'd like it only accept numeric input. when a non-numeric key is pressed a warning dialog will apear. i mean, just after press the key, not after my button 'Subject' is pressed, the dialog appears.
Hello World
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If you only want it to accept 0-9 you can set it's style as "Numeric" in the resource editor.
Shuang. Wu wrote:
when a non-numeric key is pressed a warning dialog will apear
This isn't a good design idea. It would get pretty annoying having to close a dialog everytime you press an incorrect key. Setting the edit's style as numeric will produce a beep when an invalid key is pressed.
- Aaron
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Yes, your suggestion sounds much better; and Thanks very much.
Hello World
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monrobot13 wrote:
Shuang. Wu wrote:
when a non-numeric key is pressed a warning dialog will apear
This isn't a good design idea. It would get pretty annoying having to close a dialog everytime you press an incorrect key. Setting the edit's style as numeric will produce a beep when an invalid key is pressed.
BTW, i failed to do as my previous idea. I would like to know if there is some way to do it?
Hello World
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You can do this using CWnd::SubclassDlgItem
Derive your own class say CMyEdit from CEdit and
add a WM_CHAR handler:
void CMyEdit::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
{
if (nChar >= '0' && nChar <= '9') {
CEdit::OnChar(nChar, nRepCnt, nFlags);
return;
} else {
AfxMessageBox("Invalid Key");
}
}
In your Dialog class add this to OnInitDialog:
m_myEdit.SubclassDlgItem(IDC_EDIT1, this);
where m_myEdit is a Dialog member of type CMyEdit
and IDC_EDIT1 is the edit control id.
Hope this helps!
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Mahendra_786 wrote:
In your Dialog class add this to OnInitDialog:
m_myEdit.SubclassDlgItem(IDC_EDIT1, this);
This is highly unnecessary, and is handled automatically when a member variable is mapped to a control (using ClassWizard).
"The pointy end goes in the other man." - Antonio Banderas (Zorro, 1998)
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That is HIGHLY correct and
my way in fact may be insufficient not just unnecessary. In fact
DDX_* somewhere calls SubclassWindow to do this.
Moreover the way I suggested I am not sure how
UpdateData will work beside other side-effects.
Due Regards
Mahendra
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