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Thank you for your help. That program looks very interesting. I have tried to use it with these results:
Running my program in debug but nothing happens. I have set afxTraceEnabled = TRUE; in CMyApp::InitInstance() but I see no output in the output window but I also see no output window in Visual C++ 6.0 anyway. Is there a way to display it while debugging?
I use the DebugView program and nothing happens whether I run my program in debug (F5) or just run it. If I place a call to OutputDebugString(""); though I then get my TRACE calls displayed in the DebugView program. Already it has detected a memory leak so that is good (or bad).
Can you tell me what am I missing?
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Now I have removed the OutputDebugString() call and now when I run (not in debug using F5) the DebugView program displays the TRACE calls only in my application and not from the DLL even though I have TRACE calls in my DLL. It is now that this happens whether I include afxTraceEnabled = TRUE; or not. It is very useful like it is now but I cannot still get any output from my DLL.
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I've tried:
<br />
ShowWindow(SW_SHOW);<br />
ActivateWindow();<br />
SetForegroundWindow();<br />
My window is a derived CDialog.
What's missing ?
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Use SetWindowPos() and the HWND_TOP flag for zorder.
e.g.
SetWindowPos(hWnd, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
Ant.
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This has no affect
The only thing that changes something is :
SetForegroundWindow();
It makes my window's entry in the task-bar blink, but the window doesn't jump to the foreground.
Perhaps this is privellege related, my call to SetForegroundWindow(); is done in response to a BroadcastSystemMessage with the BSF_ALLOWSFW flag. I don't thinks is the cause though as my window does start blinking...
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Strange!?!
Could you please post a snip of your code where you are using this.
Ant.
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Sender:
Sure, snippet below.
My guess is that my window-style or default-message-handling somehow affects this... But I can't point out exactly what.
<br />
DWORD target = BSM_APPLICATIONS;<br />
BroadcastSystemMessage( BSF_ALLOWSFW | BSF_POSTMESSAGE,<br />
&target,<br />
m_guiMsgId,<br />
0,<br />
0);<br />
<br />
Receiver:
Sure:
<br />
if (IsIconic()) ShowWindow(SW_RESTORE);<br />
SetForegroundWindow();<br />
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OK, how did you call SetWindowPos() when you called it instead of SetForegroundWindow() ?
Ant.
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SetWindowPos(&wndTop, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
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Um, that is the correct syntax and should put the dialog on top. I can't think what would be preventing it in your situation.
Ant.
I'm hard, yet soft. I'm coloured, yet clear. I'm fuity and sweet. I'm jelly, what am I? - David Williams (Little Britain)
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SetWindowPlacement
SetWindowPos
Papa
while (TRUE)
Papa.WillLove ( Bebe ) ;
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I don't follow...
SetWindowPos on itself didn't do the job...
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How did you call it?
Papa
while (TRUE)
Papa.WillLove ( Bebe ) ;
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fatal error C1083: Cannot open include file: 'time': No such file or directory
Error executing cl.exe.
How can i solve this problem?
thanks...
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Errr.. Try perhaps the correct file name (I don't think "time" is a valid header file ). Perhaps "Time.h" will work better .
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Please advice best TreeList controls for .NET ?
I need to choose what to buy.
DevExpress suite -to compare with.
What is else best graphical suites there are on market for .NET ?
Thanks.
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hi, it's possible to create a file in ram and accessing it with fopen/fread funcion?I've got some libraries that works on an mp3 file and I need them to work only on first 30 seconds, since they work on file stream and ends when EOF is reached I tought to create a file, copy first 30 seconds into and work in ram as it is a real file, but I don't know how... thanks
Paolo
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Check the memory mapped files
Papa
while (TRUE)
Papa.WillLove ( Bebe ) ;
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As Papa mentions check out memory mapped files - but you will need to use the Win32 read/write calls not fread/fwrite. You'll need to use ReadFile/WriteFile using the file handle that you get back from creating the mem mapped file. Check out CreateFileMapping (I was curious about this too ) and it's related functions on MSDN.
¡El diablo está en mis pantalones! ¡Mire, mire!
Real Mentats use only 100% pure, unfooled around with Sapho Juice(tm)!
SELECT * FROM User WHERE Clue > 0
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thanks to Papa amd Jim, but I've lib code that uses fread/fopen ( for portability iusse), so I can't use Win32 API, I think I'll copy the file into a new one on HD and then delete it after my works on it, thanks
bests
Paolo
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How do use lib file. Do i just have to declare the lib name in the link tab. How do i get the function names that are exposed by the library??
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Instead of putting it in the link tab, you can also use:
#pragma comment(lib, "libfile")
I suppose, if you have the DLL of the LIB file, you can view the dependencies from the "Depends" Visual Studio tool. It will list the functions exported.
Hope this helps.
* Don't wish it was easier, wish you were better! *
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Actually the project did not make any dll file....i have the complete code for the lib project. The project compiles ok no errors there. Only when i add the lib file to the project and try to call the global function for that lib then i get loads of unresolved symbols errors. Any ideas how to deal with this or what i am doing wrong here.
Thanks
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FASTian wrote:
...i get loads of unresolved symbols errors. Any ideas how to deal with this or what i am doing wrong here.
The exported function is not being called correctly. Make sure C++'s name mangling is not biting you.
"When I was born I was so surprised that I didn't talk for a year and a half." - Gracie Allen
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I'm curiuos about this too. Could you expound upon "name mangling" and how to avoid it?
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