Exactly so. I MVdelay use, but the slowmotion there can not be used...
Finally, I am working with video files because the live video I found no instructions ...
I'm doing slowmotion through stop and play. It is very primitive and it works
I am working with videomixer.dll
private void timercheckbox_Tick(object sender, EventArgs e)
{
int nStream = -1;
CInputDevInfo pFileInfo = (CInputDevInfo)GetCurFileInfo();
if (pFileInfo != null) nStream = pFileInfo.m_nStream;
{
m_objVideoMixer.SoftPlay(nStream);
m_objVideoMixer.SoftPause(nStream);
}
}
private void button1_CheckedChanged(object sender, EventArgs e)
{
if (timercheckbox.Enabled == true)
{
timercheckbox.Enabled = false;
button1.Text = "Start Slow Motion";
m_objVideoMixer.SoftPlay(0);
}
else
{
timercheckbox.Interval = (int)numericSceneChnageTime20.Value;
timercheckbox.Enabled = true;
m_objVideoMixer.SoftPlay(0);
button1.Text = "Stop Slow Motion";
}
}