<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <BeginStoryboard x:Key="PuzzleFall"> <Storyboard Storyboard.TargetName="RenderT" Storyboard.TargetProperty="X"> <DoubleAnimationUsingKeyFrames Duration="0:0:3" BeginTime="0:0:0"> <SplineDoubleKeyFrame Value="0" KeySpline="1 0,0.95 0" KeyTime="0:0:3"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="0:0:3.06" Duration="0:0:1.5"> <SplineDoubleKeyFrame Value="50" KeySpline="0 1,0 1" KeyTime="0:0:1.5"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="0:0:3.08" Duration="0:0:1"> <SplineDoubleKeyFrame Value="0" KeySpline="1 0,1 0" KeyTime="0:0:1"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="0:0:4.1" Duration="0:0:1"> <SplineDoubleKeyFrame Value="15" KeySpline="0 1,0 1" KeyTime="0:0:1"/> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="0:0:4.15" Duration="0:0:0.5"> <SplineDoubleKeyFrame Value="0" KeySpline="1 0,1 0" KeyTime="0:0:0.5"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </BeginStoryboard> </ResourceDictionary>
Storyboard sbdLabelRotation = (Storyboard) FindResource( "sbdLabelRotation" ); sbdLabelRotation.Begin( this );
var
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