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How does .NET generate code and comments when inherits or implements from derived class?

ex.
When implementing IDisposable, it automatically generates the following code and comment.

Private disposedValue As Boolean ' To detect redundant calls

What I have tried:

I have searched online for possible solutions, but still find it difficult to locate usable information
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Mariah Carey 2024 25-Jun-24 23:25pm    
In .NET, when a class inherits or implements from a base class or interface, Visual Studio often provides code snippets or templates to assist with common scenarios like implementing interfaces such as IDisposable. Here's how it typically works:

Implementing IDisposable Interface Example
Using Visual Studio or IDE Features:

When you implement IDisposable on a class, Visual Studio IDE (Integrated Development Environment) helps by generating a default implementation for the Dispose method and related fields.
For instance, if you type Implements IDisposable in VB.NET or : IDisposable in C#, Visual Studio may offer to automatically insert the required methods and fields.
Generated Code:

Visual Studio generates the Dispose method along with a private field (disposedValue in your example) to track whether Dispose has already been called. This is a common pattern to prevent redundant disposal of resources.
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charles henington 12-Jul-24 14:10pm    
To add to what Mariah Carey said, when you're disposing of a disposable object such as System.IO.Stream or System.Drawing.Bimap,
if you call dispose on an object that's already been disposed you will recieve an ObjectDisposedException. Once you dispose of the underlying object of your class, you can set disposedValue = true;
in Dispose() so that you know if the diposable object has already been disposed.
[no name] 30-Jul-24 23:47pm    
In .NET, code generation and annotation when inheriting from a class (or implementing an interface) is done through the syntax of the C# language (or other language supported by .NET). Slope
Reese Jimmie 5-Aug-24 3:40am    
When you inherit from an existing class (base class), you need to use the : keyword, followed geometry dash by the name of the class you want to inherit. Use XML Documentation Comments to annotate classes, methods, and properties.
Rosalva Phillips 9-Oct-24 4:46am    
.NET automatically generates code and comments when a class inherits or implements an interface. For example, when implementing IDisposable, it creates a private variable to check for redundant calls. You may encounter challenges finding specific details online. To enhance your coding skills, consider taking a break with the exciting snow rider 3D game, where you can enjoy thrilling snow adventures!

1 solution

A big portion of the code generation uses templates. Since you're using VB the templates can be found in your Visual Studio folder, e.g.
C:\Program Files\Microsoft Visual Studio\2022\Community\VB\Snippets\1033\common code patterns\types

As you can see the actual path depends on the version you're using but it should be easy to locate. Just look for the template named
ImplementTheDisposeFinalizePattern.snippet

You can use basically any text editor to see and modify the content of the snippet
 
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[no name] 18-Jul-24 3:34am    
When you inherit or implement from a base class or interface in .NET, the Visual Studio IDE can automatically generate boilerplate code and comments to help you get started. For example, when you implement the `IDisposable` interface, Visual Studio generates code to help manage resource cleanup. If you’re not seeing the automatic generation, make sure you're using the correct code snippets or quick actions. Right-click the interface or base class name, select "Implement Interface" or "Generate Overrides," and the IDE slice masters will insert the necessary code along with comments. Additionally, ensuring your IDE settings are configured to enable these auto-generation features is crucial. If you’re still having trouble, checking the official Microsoft documentation or using resources like Stack Overflow can provide further guidance.

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