HMODULE hModule = ::LoadLibrary("GameLogicWZQ.dll"); typedef GameObject* (*CreateObjProc)(); CreateObjProc pCreateProc = (CreateObjProc)::GetProcAddress(hModule,"CreateGameObject"); m_pGameObject = pCreateProc(); ::FreeLibrary(hModule);
pCreateProc()
::FreeLibrary(hModule)
var
This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)