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Using auto-layout to Span the Entire Width of the Underlying View

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6 Aug 2014CPL3 min read 11.1K   23  
Using auto-layout to position two buttons that span the entire width of the underlying view

Introduction

While auto-layout significantly simplifies the way we layout user interface, it is not always easy to figure out how to use it.

In this tutorial, we will walk through the basic steps needed to position two buttons so that they span the entire width of the underlying view.

Background

Auto-layout was introduced in iOS 6 and is becoming more and more an integral part of iOS development (especially with the introduction of new screen sizes for iPhone 6).

Instead of defining a fixed position for each view, auto-layout is using constraints to uniquely position each element on the screen.

The big advantage of using the auto-layout is that it allows us to create an interface that responds in a predictable manner to changes in screen size (including device orientation).

While it is possible to create constraints programmatically, in this tutorial, we will only be using the Interface Builder.

1. Adding Views and Controls to the Interface

We will create a simple iOS project by going to File -> New -> Project and choosing "Single View Application" under iOS/Application.

New Project

We will name it SFTwoButtonLayout.

Project Details

2. Adding Views and Controls

Open the Main_iPhone.storyboard file.

We will drop two buttons (UIButton) into the main view and will try to position them approximately where they should be.

The buttons can be dragged from the object library located at the bottom-right corner of XCode.

New Project

3. Adding Left Button Constraints

In the storyboard, select the left button and in the bottom right corner click on the pin (+) button. We want to add 4 constraints - pin to the left & top and set width & height.

New Project

4. Adding Right Button Constraints

In the storyboard, select the right button and in the bottom right corner, click on the pin (+) button. We want to add 4 constraints - pin to the right & top and set width & height.

New Project

5. Set the Space Between the Buttons

The next thing we want to do is to set the spacing between the two buttons.

New Project

6. Adjust the Space Between the Buttons

Now we want to adjust this spacing to 10pt. We do it by selecting the two buttons by holding the command key and clicking on the buttons. And then choosing the correct constraint on the right.

New Project

7. Set the Buttons to be of Equal Width

We want the buttons to have the same width.

New Project

8. Adjust the Width of Each Button

Let's make sure that the width of the buttons grows as with the view. To do so, we select width constraint of each button and set it to "Greater Than or Equal."

New Project

9. Update the Frames

Update the frames so that the layout looks like in the real world by selecting each button and clicking the big fat dot in the bottom-right part of the screen.

New Project

The End Result

The buttons span the entire width of the view and are attached to the top, left, and right corners.

New Project

Resizing the Screen

And it looks beautiful even if we flip the phone.

New Project

Some Points of Interest

While that was a simple tutorial, in the real world, we will probably encounter at least some issues with constraints, such as ambiguous or conflicting constraints.
For instance, if by mistake in step 6, we were to set the constraint to 400pt instead of 10pt, the auto-layout would not be able to satisfy all the constraints because the screen width is 320pt.
So XCode would give us an error that we would have to fix.

Also in the real world, we would probably need to implement another set of constraints for an iPad.

History

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License

This article, along with any associated source code and files, is licensed under The Common Public License Version 1.0 (CPL)