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Design and Implementation of a High-performance TCP/IP Communications Library

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22 Jul 2009CPOL13 min read 117.3K   2.7K   209  
A TCP/IP Communications Library, designed to handle client-server data transmission for a massive multiplayer online game.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Troppus Software
United States United States
Currently working as a Senior Silverlight Developer with Troppus Software in Superior, CO. I enjoy statistics, programming, new technology, playing the cello, and reading codeproject articles. Smile | :)

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