Introduction
We all have thermometers in our homes but what when it comes to seeing it digitally on your computer or to keep a record of it
in your computer, it is very difficult. To provide such an ease, I have created a piece of hardware to detect temperature and to interface it with the computer so that the temperature can be shown or recorded there.
Note: This application requires some hardware to send relevant data to the application through a serial port. Without such a device, it won't work.
Contents
- Procedural Steps
- Hardware Details
- Software Details
- Configuring Serial Port
- Receiving Data
- Sampling Data
- Creating Graphics
- Displaying Data
Procedural Steps
Temperature Sensor ----> Atmega16 microcontroller ------> computer Serial Port
(LM35) (sender) (receiver)
Here what I try to explain is that a temperature sensor LM35 detects the
temperature and passes a corresponding scaled voltage to the microcontroller which converts it into digital data.
This digital data is our temperature reading which is then transmitted to our application via
serial port on our computer, using Asynchronous Serial Transmission between the microcontroller and
the computer.
This is the temperature sensor.
This is our atmega16 microcontroller which creates a digital temperature reading and transfers it to the computer. It's an 8-bit microcontroller with
a 16KB flash memory enough for long programs. For programming my microcontroller, I used
the AVR Studio 4 platform and the C language.
The code for the microcontroller just includes reading the sensor continuously and transmitting that data to our C# application through a serial port.
The code for the microcontroller is as follows:
#include<avr/io.h>
#include<avr/interrupt.h>
#define FOSC 12000000// Clock Speed
#define F_CPU 12000000ul
#define BAUD 9600
#define MYUBRR (FOSC/16)/BAUD -1
void USART_Init( unsigned int ubrr)
{
UBRRH = (unsigned char)(ubrr>>8);
UBRRL = (unsigned char)ubrr;
UCSRB = (1<<RXEN)|(1<<TXEN);
UCSRC = (1<<URSEL)|(1<<USBS)|(3<<UCSZ0);
}
void ADC_Init()
{
ADCSRA |= (1<<ADEN);
ADCSRA |= (1<<ADIE);
ADMUX |= (1<<REFS0) | (1<<ADLAR) | (1<<MUX2) | (1<<MUX1) | (1<<MUX0);
ADCSRA |= (1<<ADPS0) | (1<<ADPS1) | (1<<ADPS2);}
void USART_Transmit( unsigned char data )
{
while ( !( UCSRA & (1<<UDRE)) )
;
UDR = data;
}
ISR(ADC_vect)
{
unsigned char c;
c=ADCH;
USART_Transmit(c);
ADCSRA |= (1<<ADSC);
}
int main( void )
{
USART_Init ( MYUBRR );
ADC_Init();
sei();
ADCSRA |= (1<<ADSC);
while(1);
}
Monitoring More Than One Sensor at a Time
Note: If you are new to microcontrollers and this is one of your
first projects, then I suggest you to implement the above code only and work with one sensor. If you think you can, then nothing's better than that and go ahead.
This thing was demanded by a person (I guess Mr. Joel), that's why I am adding it here.
This shows how you can monitor up to 8 temperature sensors and pass their data to your computer.
In the ADMUX register of the Atmega16 microcontroller, bits MUX4.....MUX0 (5 bits) control data from which
pin of PORT A (out of 8 pins) will be used for digital conversion so that it could be transmitted to the computer.
Here our basic idea is that after each conversion, we will keep on changing the
pin from which the reading is to be taken. This way we will read through PIN0 to PIN7 (all 8 one by one) and then again back to PIN0.
Below I show what value of MUX4....MUX0 bits in the ADMUX register selects the channel (PIN of PORT A).
MUX4....MUX0 | PORTA PIN which will be read |
00000 | PIN 0 |
00001 | PIN 1 |
00010 | PIN 2 |
00011 | PIN 3 |
00100 | PIN 4 |
00101 | PIN 5 |
00110 | PIN 6 |
00111 | PIN 7 |
Now to implement it properly in code, we have the idea that as soon as a conversion completes and Interrupt Service Routine (ISR) is called, we will change the PIN for the next conversion. Here is how to do this:
ISR(ADC_Vect)
{
unsigned char c;
c=ADCH;
USART_Transmit(c);
unsigned char d;
d = ADMUX & 0x1F;
if(d < 7)
{ d = d + 1;
ADMUX |= d;
}
else
{ ADMUX |= 0;
}
ADCSRA |= (1<<ADSC);
}
Schematic
The temperature sensor is connected to the microcontroller only.
Many people out here demanded for a schematic, so here I am adding the connection diagrams. Hope this serves the purpose.
Below is the connection diagram of the Atmega16 microcontroller with sensor LM35 (on the right). To the left in the image is the Crystal Oscillator required in case someone wants a higher operating frequency than the internal 1MHz of the microcontroller (it serves the purpose). In case you are satisfied with internal frequency, then don't add this Crystal oscillator.
Now comes the point of how to connect the hardware to the computer through a serial port. For this, you should know that the computer
serial port adds at around 10v whereas a microcontroller operates at around 5v. So for effective communication, we need a level converter (which may convert the ongoing voltages as per the devices on both sides). IC MAX232 serves this purpose, it's a general purpose cheaply available IC with just a simple connection as shown below:
So this was the hardware detailing. Now I will discuss some software part.
Software Details
In this section, I will discuss the code of my application which is used to get temperature readings from
the serial port and display it. By now, the data is available on our computer's Serial Port, all
we now need is an application to retrieve it, which is done here.
Configuring the Serial Port
Now what comes first is configuring the Serial Port, i.e., fix the Baud Rate,
set Parity, number of Data Bits to be received in a single packet of data, and number of Stop Bits to be used.
First of all, we create a global System.IO.Ports.SerialPort
object port
in our class definition, which is then
initialized in the Load
event of the Form.
And also a few variables which hold the values to be set for the properties of the port
object.
portname
holds the name of the serial port. In my computer, it was COM4. voltage
holds the reference voltage, which is actually the Vcc voltage of the microcontroller board and is set manually in this application. 4.65 volts here. parity
holds the type of parity to be used in serial communication between the computer and the microcontroller, i.e., Even Parity, Odd Parity, or No Parity. I have not used any parity.<code>
BaudRate
holds the value of Baud Rate of the serial communication. I settled for a Baud Rate of 9600 bps.StopBits
holds the number of stop bits to be used. The possible values are 1, 2, or none. I have used 2 stop bits. - And finally the
databits
variable which defines how many data bits are to be received during communication. It's always a good choice to use 8 data bits, as it's a standard byte size, so it becomes easier to manipulate it.
public partial class Thermometer : Form
{
public Thermometer()
{
InitializeComponent();
}
System.IO.Ports.SerialPort port;
static public double voltage;
static public string portname;
static public Parity parity;
static public int BaudRate;
static public StopBits stopbits;
public int databits;
private void Form1_Load(object sender, EventArgs e)
{
portname = "COM4";
parity = Parity.None;
BaudRate = 9600;
stopbits = StopBits.Two;
databits = 8;
port = new System.IO.Ports.SerialPort(portname);
port.Parity = parity;
port.BaudRate = BaudRate;
port.StopBits = stopbits;
port.DataBits = databits;
port.DataReceived += new SerialDataReceivedEventHandler(port_DataReceived);
port.Open();
}
These were the serial port settings. The same communication settings are used in the microcontroller so that communication can take place effectively.
Receiving Data
After the Serial Port is opened by calling the port.open()
method, the serial port is ready for receiving the data arriving at it.
DataReceived
: To receive data at the application, we need to handle
the DataReceived
event of the SerialPor
t
class. port.Read
method reads data from the COM4 serial port and writes it into a single variable
byte
array bt
.
void port_DataReceived(object sender, SerialDataReceivedEventArgs e)
{
port.Read(bt,0,1);
}
Sampling Data
The basic idea behind sampling data is that as the readings are received continuously, we take 100 values and calculate their average value so that a much fairer temperature reading is available. This gives us a single temperature reading to display.
To carry out this calculation, a global double
variable sum
and
an int
variable count
are created.
sum
adds up subsequent temperature readings and count
counts up the number of readings to see whether they have reached 100 or not.
This code comes under the DataReceived
event only ahead of the above code:
sum += Convert.ToDouble(bt[0]) *voltage*100/255;
count++;
Now as soon as the count reaches 100, the calculated sum
value is averaged by dividing it by 100
. This sampled value is then stored in
a double temp
variable, sum
and count
are again set to 0
value.
temp = sum / 100;
sum = 0;
count = 0;
Now that we have a temperature reading with us, the next task is to calculate the angle of the arm so that the calculated temp
could be displayed on the round meter image.
The angle will be stored in a variable angle
. Now before calculating angle
, simply
have a look at the round meter. The angle between certain values doesn't vary uniformly, that is between 20 - 30, the angle is less as compared to between 30 - 40 and 40 - 50 (see the above image).
So before calculating the angle, this needs to be taken care of.
By some analysis, I found some angles beginning from the 50 value on the meter as being
a 0 degree value.
Creating Graphics
Basically creating graphics like this means that whenever a temperature value is obtained, the arm should not just get set to that reading on the meter but it should move there by subsequent rotation (as in some analog meter where the arm moves from
an initial value to an final value).
To achieve this a method named Animate
is created which animates the arm from an initial reading to a final reading. The method takes Currentangle
and FinalAngle
as arguments.
This method increases the value of the variable Currentangle
by 1
in each step and keeps on calling itself recursively until the value reaches the FinalAngle
value. At each step, the form1.Paint
event is raised through code to render the value onto screen.
private void Animate(double Currentangle, double FinalAngle)
{
if (FinalAngle < 0)
FinalAngle += 360;
if (Currentangle >= 360)
{
Currentangle = Currentangle - 360;
}
if (!(Currentangle > FinalAngle-0.5 && Currentangle < FinalAngle + 0.5))
{
if (Currentangle > FinalAngle)
{
Currentangle -= 1;
}
else
{
Currentangle += 1;
}
Form1_Paint(this, new PaintEventArgs(surface, DrawingRectangle));
Animate(Currentangle, FinalAngle);
}
}
Now with this, our code to create animations is over. Next comes creating graphics on the screen.
Displaying Data
For creating a meter on the screen, it is necessary that there should be no flickering of the screen as the graphics are created, so ensure that we use Buffered Graphics.
For this, a BufferedGraphics
object buff
is created and is
initialized in the Load
event of the form. Also a System.Drawing.Graphics
object surface
is created which just represents the graphics surface at which the images are drawn.
buff = BufferedGraphicsManager.Current.Allocate(this.CreateGraphics(),this.Bounds);
surface = buff.Graphics;
surface.PixelOffsetMode = PixelOffsetMode.HighQuality;
surface.SmoothingMode = SmoothingMode.HighQuality;
Now moving onto the final Paint
event of the form. Here first of all, we hold the images of the round meter and the meter arm in the Image
class objects img
and hand
.
After this, the meter is drawn on the Form. The arm is rotated to the calculated angle and is drawn on the screen. The temperature is drawn on the screen by calling the DrawString
method.
All of the code is written in a try - catch
block and an InvalidOperationException
is caught which ensures that if in some case graphics fails to render on the screen, then nothing causes the application to crash.
private void Form1_Paint(object sender, PaintEventArgs e)
{
try
{
Image img = new Bitmap(Properties.Resources.speedometer, this.Size);
Image hand = new Bitmap(Properties.Resources.MinuteHand)
surface.DrawImageUnscaled(img, new Point(0, 0));
surface.TranslateTransform(this.Width / 2f, this.Height / 2f);
surface.RotateTransform((float)CurrentAngle);
surface.DrawImage(hand, new Point(-10, -this.Height / 2 + 40));
string stringtemp = displaytemp.ToString();
stringtemp = stringtemp.Length > 5 ?
stringtemp.Remove(5, stringtemp.Length - 5) : stringtemp;
Font fnt = new Font("Arial", 20);
SizeF siz = surface.MeasureString(stringtemp, fnt);
surface.ResetTransform();
LinearGradientBrush gd = new LinearGradientBrush(new Point(0,(int)siz.Height + 20),
new Point((int)siz.Width,0), Color.Red, Color.Lavender);
surface.DrawString(stringtemp, fnt, gd, new PointF(DrawingRectangle.Width / 2 -
siz.Width / 2, 70));
surface.DrawEllipse(Pens.LightGray, DrawingRectangle);
surface.Save();
buff.Render();
}
catch(InvalidOperationException)
{
}
}
This finishes the coding part of the application.
Another interesting project which I have is to switch 230 - 250 volt A.C. home appliances from computer through a C# application.
A pure software application which I also plan to write here is the Isolated Storage. Copy or cut your files and folders and paste it in the GUI provided by this application, and then just delete them from your computer. It will store your data in
the Isolated Storage area on the hard disk and it will be visible to you through this application only. Copy it from this application and paste it back to your file system. No data will be lost. I plan to write it here as well soon....
Conclusion
With this, I have provided the idea for hardware interfacing through serial port using C# applications. Anyone like me who likes developing hardware for
personal use would have enjoyed reading this article. This is the second time I am writing this article as it wasn't liked much earlier due to lack of explanation.
I hope things are better this time up.