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Jeffry J. Brickley wrote: Max I believe is OpenGL
Actually it supports OpenGL, DirectX, Software, Other (?).
It suggests, by default, to use DirectX.
...cmk
Save the whales - collect the whole set
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I stand corrected. shows I haven't used any of these lately.
_________________________
Asu no koto o ieba, tenjo de nezumi ga warau.
Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
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WalderMort wrote: But MAX has so far done nothing.
The average modeler/graphic artist doesn't have an MSDN subscription either and Vista migration is slow by most. It still hasn't been a full month since the official Vista release, so don't be so hasty. Don't forget the market aspect of any business. No market, no money/time spent.
Besides any serious company isn't going to make the jump to Vista just because it's new. They wouldn't move to Vista until all their tools are ready for it (which cost far much more money and time to learn to use) can also make that move to Vista. I'd wager most of them would rather it work right than right now anyway. Besides, most rendering farms need all the spare CPU power they can get, and Vista just gobbles away even more of it than XP.
In other words, there's no real benefit to it other than it's the latest and coolest toy. Give it time, I'm sure they'll do something about it soon enough. And if you need to use Max, then don't use Vista - problem solved.
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Nice work, but what's with the shadow's on the arms and legs ( or lack of )?
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hey, i put it together while watching Lora Croft... mmm toga sarong (hey, I don't know my women's clothing... I was just watching)... excuse me... movie is calling...
_________________________
Asu no koto o ieba, tenjo de nezumi ga warau.
Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
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Lara Croft is soooo last year.
Besides, it's about time we had a new 3D babe to drool about
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WalderMort wrote: we had a new 3D babe to drool about
make your own[^]
besides... I am watching the movie... cradle of life... watching my collection before I sell it all, about 500 dvds.
_________________________
Asu no koto o ieba, tenjo de nezumi ga warau.
Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
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Jeffry J. Brickley wrote: about 500 dvds.
I have 1000+
I live in the black market capital of the world, you can buy a DVD here for less than a UK postage stamp. Infact, it would be quite impressive if you could even find a legit copy.
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WalderMort wrote: I have 1000+
enjoy! I've sold about 1/3 of my collection, I am selling all but a few. I have other things I want to do this year.
_________________________
Asu no koto o ieba, tenjo de nezumi ga warau.
Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
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WalderMort wrote: but what's with the shadow's on the arms and legs
I've got the code for the soft-shadows and self-shadowing, but I don't want to pull it out and run dot products all night. There is a new shadow technique I want to try and may next week on this... but I just wanted to do something that was less than an hour total time paying half-attention to it and other things.
http://www.flickr.com/photos/samurai_cat/392705925/[^] should be a little closer... I need to do true self-shadowing with one of the new techniques, and also add a nice shader-based "glow" to match the white aura around Bob in the main logo. Another time though... I am off...
_________________________
Asu no koto o ieba, tenjo de nezumi ga warau.
Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
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Wow... kinda weird but cool in a warm fuzzy sorta way. This forum makes me wish I was working on my engine right now, but alas life happens. Although, I will be working on it in the days to come oh yes.
And, um, ahem, cool model Jeff.
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Jeremy Falcon wrote: And, um, ahem, cool model Jeff.
yeah, yeah... I know, it was very simple and not all that great.. but hey, I was watching movies with... FX particle systems... yeah... that's what I was watching the special effects particle systems!
very distracting you know...
_________________________
Asu no koto o ieba, tenjo de nezumi ga warau.
Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
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Jeffry J. Brickley wrote: I was watching movies with... FX particle systems... yeah... that's what I was watching the special effects particle systems!
Hmm... is that one of them fancy terms meaning alphabet soup and such?
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It only took a month of asking, but it's finally here
Now I hope we have a decent place to discuss 2D, 3D, OpenGL and Direct3D, 3D algorithms, and general rendering techniques.
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I think you said,I suggest a forum graphuic now here your answer.But It seems it doesnt for 3D max and...
The Code Project discussion boards - Graphics
DirectX, OpenGL and GDI/GDI+ discussions
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I'm pretty sure the name 'Graphics' was chosen simply because 'DirectX, OpenGL, GDI,GDI+, ASCII-ART and 3DMAX but definatly not PHP' would be a little too long.
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WPF? SVG? VG.net? DirectX? etc...? All of the above?
Marc
Thyme In The CountryInteracxPeople are just notoriously impossible. --DavidCrow There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith
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No, Bitmap, Jpeg, Png etc.
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ASCII art. Nothin' but ASCII art...
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///////////////
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(yes, that is my first attempt)
Brad
Australian
- Christian Graus on "Best books for VBscript"
A big thick one, so you can whack yourself on the head with it.
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(_ _)( _ )( \/ )/ __)/ __)(_ _)
)( )(_)( ) (( (__( (__ )(
(__) (_____)(_/\_)\___)\___) (__)
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wow...never seen that style before...
looks nice
maybe i should try posting something as well..
Roswell
"Angelinos -- excuse me. There will be civility today." Antonio VillaRaigosa City Mayor, Los Angeles, CA
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Vector graphics. Some raster ones, such as an occasional PovRay rendering
Roswell
"Angelinos -- excuse me. There will be civility today." Antonio VillaRaigosa City Mayor, Los Angeles, CA
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