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GeneralRe: Handling input and graphics in a game engine [modified] Pin
Cyrilix18-Jun-07 10:01
Cyrilix18-Jun-07 10:01 
GeneralRe: Handling input and graphics in a game engine Pin
Force Code18-Jun-07 10:33
Force Code18-Jun-07 10:33 
GeneralRe: Handling input and graphics in a game engine Pin
Cyrilix18-Jun-07 10:43
Cyrilix18-Jun-07 10:43 
GeneralRe: Handling input and graphics in a game engine Pin
Force Code18-Jun-07 10:48
Force Code18-Jun-07 10:48 
GeneralRe: Handling input and graphics in a game engine Pin
Cyrilix18-Jun-07 11:18
Cyrilix18-Jun-07 11:18 
GeneralRe: Handling input and graphics in a game engine Pin
Force Code18-Jun-07 12:10
Force Code18-Jun-07 12:10 
GeneralRe: Handling input and graphics in a game engine Pin
Cyrilix18-Jun-07 12:29
Cyrilix18-Jun-07 12:29 
GeneralRe: Handling input and graphics in a game engine Pin
Matthew Faithfull18-Jun-07 10:55
Matthew Faithfull18-Jun-07 10:55 
Most games today are single threaded, believe it or not. They work everything on a frame by frame basis so for each frame they render all the graphics, do some user input and sometimes use up the rest of the time until they have to do the next frame by doing some AI or some house keeping operations.
I have tried implementating a properly multithreaded game engine with rendering on one thread, game mechanics on another and yet another for sound. It's HARD to get the kind of performance pro games expect doing it that way. When quad core is standard it will come and my AG engine will rock Big Grin | :-D

Nothing is exactly what it seems but everything with seems can be unpicked.

GeneralRe: Handling input and graphics in a game engine Pin
Cyrilix18-Jun-07 11:09
Cyrilix18-Jun-07 11:09 
GeneralRe: Handling input and graphics in a game engine Pin
Matthew Faithfull18-Jun-07 13:03
Matthew Faithfull18-Jun-07 13:03 
QuestionMultiple bitmap in VMR9 Pin
houari_id18-Jun-07 7:30
houari_id18-Jun-07 7:30 
AnswerRe: Multiple bitmap in VMR9 Pin
Mark Salsbery18-Jun-07 7:45
Mark Salsbery18-Jun-07 7:45 
GeneralRe: Multiple bitmap in VMR9 Pin
houari_id18-Jun-07 8:00
houari_id18-Jun-07 8:00 
GeneralRe: Multiple bitmap in VMR9 Pin
Mark Salsbery18-Jun-07 8:47
Mark Salsbery18-Jun-07 8:47 
QuestionC++ Program with date and class Pin
berni2k18-Jun-07 6:41
berni2k18-Jun-07 6:41 
AnswerRe: C++ Program with date and class Pin
led mike18-Jun-07 7:10
led mike18-Jun-07 7:10 
GeneralRe: C++ Program with date and class Pin
berni2k18-Jun-07 8:36
berni2k18-Jun-07 8:36 
Questionstack overflow Pin
Lord_Vader18-Jun-07 6:26
Lord_Vader18-Jun-07 6:26 
AnswerRe: stack overflow Pin
led mike18-Jun-07 6:39
led mike18-Jun-07 6:39 
GeneralRe: stack overflow Pin
Lord_Vader18-Jun-07 6:44
Lord_Vader18-Jun-07 6:44 
GeneralRe: stack overflow Pin
Cyrilix18-Jun-07 6:46
Cyrilix18-Jun-07 6:46 
GeneralRe: stack overflow Pin
Lord_Vader18-Jun-07 6:52
Lord_Vader18-Jun-07 6:52 
GeneralRe: stack overflow Pin
James R. Twine18-Jun-07 7:14
James R. Twine18-Jun-07 7:14 
GeneralRe: stack overflow Pin
Lord_Vader18-Jun-07 7:58
Lord_Vader18-Jun-07 7:58 
GeneralRe: stack overflow Pin
James R. Twine18-Jun-07 11:37
James R. Twine18-Jun-07 11:37 

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