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Episode 3: Materials and Textures in Unity

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13 Oct 2024CPOL 771  
In this video, we'll dive into using materials in Unity to change the appearance of GameObjects.
In this video, we'll dive into using materials in Unity to change the appearance of GameObjects. You'll learn how to adjust various material properties such as Albedo (color), Render Mode (Opaque or Transparent), and how to assign textures to enhance the look of your GameObjects.

Introduction

In this video, we'll dive into using materials in Unity to change the appearance of GameObjects. You'll learn how to adjust various material properties such as Albedo (color), Render Mode (Opaque or Transparent), and how to assign textures to enhance the look of your GameObjects.

We also cover:

  • -How to apply materials to GameObjects at design time
  • -Navigating the Scene View, Hierarchy, and Inspector windows to assign and modify materials
  • -Tips for creating dynamic visuals with textures and transparency

This tutorial is perfect for those wanting to improve their understanding of materials and create visually compelling objects in Unity.

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)