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Unity3D

Unity3D

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by Android on Intel
This document walks through the steps to produce a fat APK that includes both x86 and ARM libraries from within the latest Unity 4 or Unity 5 versions.
by Simon Jackson
Unity 5 is fast approaching it being with it a whole heap of new features, some obvious, some not so obvious. If you haven’t seen what’s coming publicly in Unity 5, check out the feature preview shown at Unite 2014. There are however a few behind the scenes changes …
by Vangos
Azure + HoloLens = Mixed Reality to the Cloud!
by Simon Jackson
Be careful of those SPECIAL names in Unity

Latest Articles

by Android on Intel
This document walks through the steps to produce a fat APK that includes both x86 and ARM libraries from within the latest Unity 4 or Unity 5 versions.
by Simon Jackson
Unity 5 is fast approaching it being with it a whole heap of new features, some obvious, some not so obvious. If you haven’t seen what’s coming publicly in Unity 5, check out the feature preview shown at Unite 2014. There are however a few behind the scenes changes …
by Vangos
Azure + HoloLens = Mixed Reality to the Cloud!
by Simon Jackson
Be careful of those SPECIAL names in Unity

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Unity3D 

by Android on Intel
This document walks through the steps to produce a fat APK that includes both x86 and ARM libraries from within the latest Unity 4 or Unity 5 versions.
by Vangos
Azure + HoloLens = Mixed Reality to the Cloud!
by Vangos
Today, I would like to introduce you to the Orbbec Astra sensor and the Nuitrack body-tracking SDK. This is an in-depth tutorial for software developers who would like to use a new depth sensor and a new body-tracking SDK to develop amazing motion applications.
by Vinothkumar Arputharaj
This article will show how to create a mixed dimension (2d+3D) application on HoloLens and switch between 2D and 3D views
by Chris La
A jump point search algorithm for grid based games in C#
by LLLLGGGG
In this article, I am going to explain how to generate a hexagonal tessellation and how to draw it in Unity 3D
by Vahe Karamian
Programming in itself is no small task. Graphics programming complicate things a tab-bit more!
by Lynn Thompson
This article shows you how to configure a scene using touch targets to control the first person controller (FPC).
by DaveMathews
Using an on-device bot development framework to integrate a chatbot into unity
by Vangos
During the past few months, I have been heavily experimenting with the Intel RealSense D415 & D435 depth camera. Today, I am going to show you how to easily transform between different coordinate systems. RealSense D415/435 is a low-cost device....
by Joel Ivory Johnson
In this article I take a look at setting up a system for HoloLens development, the compatibility of the applications with other UWP platforms, and introduce Unity for making a 3D application
by Grasshopper.iics, Abhishek Nandy, Moumita Das
Virtual Reality with Unity, Intel Edison and MQTT
by BlackMATov
It's a story on how to write a plugin for Unity Asset Store, take a crack at solving the well-known isometric problems in games, and make a little coffee money from that, and also to understand how expandable Unity editor is. Pictures, code, graphs and thoughts inside.
by Simon Jackson
Mastering Unity 2D Game Development – AI and State Machines
by Simon Jackson
Free resources for game design.
by Kii
This technique allows you to have the best of both worlds in Unity, a dedicated SDK plus any REST API call
by syed shanu
In this article, we can see how to create a simple Unity 3D game using C# Script.
by maayanwis
easy way to implement a webview in unity editor with tabbed window and callbacks from the html
by EgorYusov
This article describes Unity low-level plugin interface and the Unity graphics interface emulator that facilitates native plugin development.
by Simon Jackson
Unity3D and Opensource get acquainted
by Ashley Davis
A look at version control from the game developers perspective