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DirectX

DirectX

Great Reads

by Perry Marchant
An article on decoding Ogg Vorbis audio files in .NET.
by Karel Donk
Describes how to do 2D Blits in DirectX 9 with direct surface access between various surface formats (using color conversion).
by MetaMapper (Andy Powell)
How to program hardware accelerated 3D graphics for Windows 8 Store apps and Windows Phone apps using XNA.
by Tommi Laukkanen
A KD-Tree which stores axis aligned boxes.

Latest Articles

by Perry Marchant
An article on decoding Ogg Vorbis audio files in .NET.
by Karel Donk
Describes how to do 2D Blits in DirectX 9 with direct surface access between various surface formats (using color conversion).
by MetaMapper (Andy Powell)
How to program hardware accelerated 3D graphics for Windows 8 Store apps and Windows Phone apps using XNA.
by Tommi Laukkanen
A KD-Tree which stores axis aligned boxes.

All Articles