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DirectX

DirectX

Great Reads

by Perry Marchant
An article on decoding Ogg Vorbis audio files in .NET.
by Karel Donk
Describes how to do 2D Blits in DirectX 9 with direct surface access between various surface formats (using color conversion).
by MetaMapper (Andy Powell)
How to program hardware accelerated 3D graphics for Windows 8 Store apps and Windows Phone apps using XNA.
by Tommi Laukkanen
A KD-Tree which stores axis aligned boxes.

Latest Articles

by Perry Marchant
An article on decoding Ogg Vorbis audio files in .NET.
by Karel Donk
Describes how to do 2D Blits in DirectX 9 with direct surface access between various surface formats (using color conversion).
by MetaMapper (Andy Powell)
How to program hardware accelerated 3D graphics for Windows 8 Store apps and Windows Phone apps using XNA.
by Tommi Laukkanen
A KD-Tree which stores axis aligned boxes.

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DirectX 

by Neta777
In this post, I'll describe graphics buffers flows in Android, with special attention to class BufferQueue which plays a central role in graphics buffer management.
by Mohammad Elsheimy
Learn how to change display settings (resolution, bit count, etc.) using C# and DirectX SDK
by Super Lloyd
DirectX made simple
by Super Lloyd
Introducing DirectX to WPF
by Simon Jackson
A review of "Learning Window 8 Game Development"
by Sarath C
In this installment, let’s cover basic primitives. The basic primitives are the mostly used shapes like lines, rectangle, rounded rectangle, circle etc.
by CdnSecurityEngineer
How to think like a general
by Simon Jackson
Updating Old FBX Files for the Modern Era
by zoyobar
Using Shape class to display and scale graphics in XNA, WPXNA (3).