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WTL

WTL

Great Reads

by Daniel Ranger
Native C++ implementation of the .NET Asynchronous Design Pattern using Windows I/O Completion Ports
by peterchen
Setting up doxygen, a free tool to document your code, in a few simple steps.
by Mike Melnikov
Google-like Toolbar with customization from xml file and update from web features
by Shunix
This article is intended to show an opportunity for customizing the list view control (report view, single-line mode) using the custom scrollbar control.

Latest Articles

by Daniel Ranger
Native C++ implementation of the .NET Asynchronous Design Pattern using Windows I/O Completion Ports
by peterchen
Setting up doxygen, a free tool to document your code, in a few simple steps.
by Mike Melnikov
Google-like Toolbar with customization from xml file and update from web features
by Shunix
This article is intended to show an opportunity for customizing the list view control (report view, single-line mode) using the custom scrollbar control.

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WTL 

by ocoudert
There are striking lessons in failed software architectures, and it all starts with API design. I am sharing here my practical experience with C++ projects, but most of these advices also apply to Java.
by micahs
What is the factory design pattern? Well to begin with, it is something that is referenced frequently in software architecture. Functionally, a factory builds an object. More specifically, factories render instances of an abstract class type.
by Member 11794279
CQRS – Simple Architecture
by Zac Gery
The Gestalt Principles are based on the observation that people actively and subconsciously organize things into patterns and objects.  These principles are organized into Proximity, Similarity, Closure, Good Continuation, Common Fate, and Good Form.  They can be applied to all avenues of life.
by Zac Gery
The Gestalt Principles are based on the observation that people actively and subconsciously organize things into patterns and objects.  These principles are organized into Proximity, Similarity, Closure, Good Continuation, Common Fate, and Good Form.  They can be applied to all avenues of life.
by Suarte
A hands on example of domain driven design - Part 3
by S Leistikow
Four tier IOC application.
by Andre Vianna
History, the basic concepts of Fluent Interfaces and a small glossary of terms that I will use in this series of posts
by Andre Vianna
Some techniques to code each part of the sentence with some samples.
by Reader Man San
I wanted to further read about Plugin Architecture, which I made a list for reading about it, in this article: “C# Plug-In Architecture Articles“, so added more reading for Layered Software Architecture, and found the following very interesting presentations: .
by Esteban Alvarez
Low cost design of useful utility classes
by kishore Gaddam
Let us take a deep dive into the MEF architecture.
by Issam Lahlali
What’s the origin of bad design?
by Shahriar Iqbal Chowdhury/Galib
Define Principle Single Responsibility Principle (SRP) states that there should never be more than one reason for class to change.
by Dinesh K Mandal
Template Method Design Pattern in .NET
by ocoudert
Test-driven design, a methodology for low-defect software
by chetanvihite
In this post I am going to talk about Onion Architecture. There are several traditional architectures that exists in web world and each one of the architecture comes with its pros and cons. But most of the traditional architectures raises … Continue reading →
by Raymund Macaalay
How to use a Sybase with S#arp architecture and nHibernate
by Anna-Jayne Metcalfe
Theme support in Visual Studio 2012