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XBox

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by Simon Jackson
All Hail the Old and the New – The MonoGame Content Builder Tool
by Joel Ivory Johnson
A proof of concept for an animated sprite component that I am developing to run in XNA projects on Windows Phone, PC, and Xbox. The component allows animation information to be a part of the project's content and is a step in the direction of allowing an artist to be completely over creating animati
by Alan Boldock
Many available demonstrations and tutorials demonstrate how to play an animation generated in a 3D application. This tutorial demonstrates how to manipulate a 3D model using only the code to find and manipulate Bones within a simple 3D model generated in Blender.
by Simon Jackson
Be careful of those SPECIAL names in Unity

Latest Articles

by Simon Jackson
All Hail the Old and the New – The MonoGame Content Builder Tool
by Joel Ivory Johnson
A proof of concept for an animated sprite component that I am developing to run in XNA projects on Windows Phone, PC, and Xbox. The component allows animation information to be a part of the project's content and is a step in the direction of allowing an artist to be completely over creating animati
by Alan Boldock
Many available demonstrations and tutorials demonstrate how to play an animation generated in a 3D application. This tutorial demonstrates how to manipulate a 3D model using only the code to find and manipulate Bones within a simple 3D model generated in Blender.
by Simon Jackson
Be careful of those SPECIAL names in Unity

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XBox 

by Simon Jackson
Be careful of those SPECIAL names in Unity
by Simon Jackson
For my sins, I was asked back to FutureDecoded again this year to give a talk on the Microsoft UWP platform, specifically about bringing games to the XboxOne using UWP.  By all accounts the session went well (especially as there was standing room only by the time the …
by Simon Jackson
A break down on the different modes of Xbox One development and clear direction of what is possible with the new UWP Retail unlock mode. Enable all devs to sideload and develop on the Xbox One UWP Platform