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by Evgeny Pereguda
Clone of PCSX/PCSX2/PPSSPP emulator for Windows 10 on WPF/C# with "touch" control
by Petrov Vladimir
Former NeHe OpenGL Lessons adapted to MSVS-15 pro MFC in INICODE and the samples of the Joystick implementation
by Petrov Vladimir
Former NeHe OpenGL Lessons adapted to MSVS-15 pro Win32 in INICODE and the samples of the Joystick implementation
by Bob Ciora
Definition of the CDSSD3DView8 class, a CView-derived class to facilitate Direct3D development with SDI.

Latest Articles

by Evgeny Pereguda
Clone of PCSX/PCSX2/PPSSPP emulator for Windows 10 on WPF/C# with "touch" control
by Petrov Vladimir
Former NeHe OpenGL Lessons adapted to MSVS-15 pro MFC in INICODE and the samples of the Joystick implementation
by Petrov Vladimir
Former NeHe OpenGL Lessons adapted to MSVS-15 pro Win32 in INICODE and the samples of the Joystick implementation
by Bob Ciora
Definition of the CDSSD3DView8 class, a CView-derived class to facilitate Direct3D development with SDI.

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nvidia 

by Kees van Spelde
How to change resolution before starting an application
by Kerem Kat
Compile and run CUDA 3.2 projects from VS2010 in 9 easy steps
by Nick Kopp
How to both simplify CUDA applications and improve PCI-Express performance.
by Shao Voon Wong
Performance of Floating Point and Integer Arithmetic has closed gap in modern CPU
by Member 13443508
I am going to explain how to get hand on a texture containing Blackmagic captured frame, so you can display it into your DirectX scene
by Marco Bertschi
I look back at my half-year experience as Surface 2 RT User, showing off the Surface Hardware and my experiences I had using it
by KillBot Project
Experiencing the Lenovo Horizon 27" AIO during the Honey Moon Phase
by NuttingCDEF
VS2010 *was* painfully slow - now fixed!