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by Ilya Builuk
This article describes the key principles of PhoneCore Framework implementation and how to use it for building Windows Phone 7 application.
by charles henington
This is an alternative for "Send Mail With Attachment File"
by Pablo Aliskevicius
Do you believe that memory corruption will generate an immediate, repeatable crash? Some programmers actually do...
by Stef Cas
A VB.NET project showing how to build a simple magnifying glass.

Latest Articles

by Ilya Builuk
This article describes the key principles of PhoneCore Framework implementation and how to use it for building Windows Phone 7 application.
by charles henington
This is an alternative for "Send Mail With Attachment File"
by Pablo Aliskevicius
Do you believe that memory corruption will generate an immediate, repeatable crash? Some programmers actually do...
by Stef Cas
A VB.NET project showing how to build a simple magnifying glass.

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programming 

by Shun Huang
Use Python to build atomic binary trees
by atverma
In this blog, I’ll focus on Content Controls and Open XML 2.0 SDK from the experience I gained in the last 2 months.
by Bartlomiej Filipek
Flexible Particle System - Start
by Dev Leader
How and why to avoid excessive nesting.
by raju melveetilpurayil
Explaining how to store,display, create thumbnails and add watermark on image
by Paulo Morgado
With Rx, events are first class citizens that can be passed around and composed as needed in a very simple way.
by Dev Leader
A discussion about who owns the code
by Dev Leader
Python, Visual Studio, and C#
by Oddleif Halvorsen
Ever been in a situation where you need to modify a SharePoint master page, but really would like not having to create a custom master page? It can be done. Sure, this depends on the amount of customizations, but in a lot of situations you can do what you need from code.
by Jason Sultana
My personal list of Audible books (or audio books, technically) for programmers
by Dennis E White
A very simple solution to a problem that bugged for me for sometime.
by Eduardo Fonseca
Unity3D - Easily Handling Player's Objectives
by Dev Leader
A post about what makes a good API