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Mono

Mono

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by Daron Cox
If you're trying to integrate with UAG from a mobile device, this tip is for you!
by Oleg Shilo
The extremely simple implementation of generic "Extension Properties"
by malikusman
DCOM component replacement in .NET is .NET remoting
by Tommi Laukkanen
A KD-Tree which stores axis aligned boxes.

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by Daron Cox
If you're trying to integrate with UAG from a mobile device, this tip is for you!
by Oleg Shilo
The extremely simple implementation of generic "Extension Properties"
by malikusman
DCOM component replacement in .NET is .NET remoting
by Tommi Laukkanen
A KD-Tree which stores axis aligned boxes.

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Mono 

by gUrM33T
A simple workaround to avoid boxing and unboxing while still using a non-generic IList implementation
by Girish J Jain
This article shows how easy it is to get information from a .NET application at runtime and how you can store it in a destination of your choice, database in this case.
by Jeremy Likness
How to use EF Core and Cosmos DB with Blazor WebAssembly
by Daniel Vaughan
Generating localized resources in Mono for Android using T4.
by Afzaal Ahmad Zeeshan
This post is intended to demonstrate the cryptographic functions in Mono environment. Hashing the passwords and encryption decryption has been talked here.
by Afzaal Ahmad Zeeshan
In this episode I am going to talk about using graphical applications in Mono. The graphical framework to use would be Windows Forms.
by Afzaal Ahmad Zeeshan
This is the second part of the series of articles for Ubuntu programming using C#. In this, I am talking about the quick tools and helpful features provided by MonoDevelop for C# programmers.
by Afzaal Ahmad Zeeshan
This is the first part in the series of posts about Ubuntu programming using C# language. In this post, I have discussed a few features of MonoProject IDE, which is used for C# programming on Ubuntu environment.
by Afzaal Ahmad Zeeshan
In this post version, I have talked about NuGet packages and their management in Mono environment.
by Afzaal Ahmad Zeeshan
This short post is about the project files that are created when a new project is created using a template provided in MonoDevelop.
by Pragmateek
This article will give you more concrete information, mainly source code, if you need to implement a web API binding in .NET using the C# language.
by XPG Live
How to initialize a game on Android with XPG
by XPG Live
How to initialize a game on iOS (iPhone/iPad) with XPG
by XPG Live
This post discusses how to use Leaderboards on Android with XPG.
by XPG Live
Use leaderboards on iOS (iPhone/iPad) with XPG
by Afzaal Ahmad Zeeshan
In this article I will give you a complete overview of SQLite databases in Android and how to consume them using Xamarin APIs.
by Simon Jackson
MonoGame goes portable
by Simon Jackson
MonoGame - Using libraries with Windows Phone projects
by Kiefer Hagin
One of the first learning experiences I had when I dove into development was the linking functionality built into MonoTouch.
by Simon Jackson
PCL targets for Mono / MonoGame projects
by Afzaal Ahmad Zeeshan
This is an introductory post for Mac developers to get started using C# programming language on Mac environments using Mono Project!
by Pragmateek
How to reduce the size of MongoDB documents generated from .NET/C#
by tranthanhtu.vn
In "REST - Overview" article, I were introduced the basic rules in RESTful, Can you show me how to implement in WebApi?Ok, in this article, we will learn how to implement those rules in WebApi using C#.Where could I get sourcode was used in this article?Please checkout the code at https://github.com
by Pragmateek
Synchronization, Memory Visibility and Leaky Abstractions
by Girish J Jain
Next level of tracing, which uses code injection to insert tracing calls in method body
by Simon Jackson
Some of the other frameworks which use XNA as a baseline.
by Simon Jackson
XNA to MonoGame and beyond