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by Orphraie
Study of 3D graphics in video games with minimal prior knowledge of mathematics
by Sudhir Tiwari
8/15 puzzle using A* (A Star) algorithm.
by Mehedi Shams
An eye-teaser to tease your eyes, see if you can beat it!
by logicchild
An article that illustrates how to simulate a pendulum.

Latest Articles

by Orphraie
Study of 3D graphics in video games with minimal prior knowledge of mathematics
by Sudhir Tiwari
8/15 puzzle using A* (A Star) algorithm.
by Mehedi Shams
An eye-teaser to tease your eyes, see if you can beat it!
by logicchild
An article that illustrates how to simulate a pendulum.

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game 

by Matteo Prosperi
This post is the the second in a short series investigating somewhat exotic parts of .NET.
by Simon Jackson
How to convert DirectX .X files for use in games
by Simon Jackson
Creating E-Learning Games with Unity – A Review
by IAmJoshChang
Going through the Unity Ball tutorial
by IAmJoshChang
How to create an enemy
by IAmJoshChang
How to use Real enemy asset from the Unity Asset Store
by IAmJoshChang
How to create AI movements for enemies in Unity
by IAmJoshChang
Attacking enemies, health system and death animation in Unity
by IAmJoshChang
Finish attacking the enemy and walking sounds in Unity
by IAmJoshChang
Adding shooting, hit, and more walking sound effects!
by IAmJoshChang
How to use a real gun model in Unity
by IAmJoshChang
How to shoot with a gun in Unity
by IAmJoshChang
How to create weapon ammo in Unity
by IAmJoshChang
Creating Player Health System and Health UI in Unity
by IAmJoshChang
Going through the Unity space shooter tutorial
by IAmJoshChang
Fixing Game Object Collider in Unity
by IAmJoshChang
How to create game over UI in Unity
by IAmJoshChang
How to create the Game End state and Game Over animation
by IAmJoshChang
How to create a spawning system for enemies in Unity
by IAmJoshChang
How to create waves for spawning system in Unity
by IAmJoshChang
How to add missing audio, UI, and create enemy victory state
by IAmJoshChang
Going through the Unity Space Shooter - tutorial II
by IAmJoshChang
Going through the Unity Space Shooter
by IAmJoshChang
Survival Shooter - tutorial I
by IAmJoshChang
Survival shooter - tutorial II
by IAmJoshChang
How to set up the daydream controller
by IAmJoshChang
How to create a VERY simple first person shooter
by IAmJoshChang
How to create a character in a first person shooter
by IAmJoshChang
How to set up a weapon
by IAmJoshChang
How to implement the invincible boost power-up
by IAmJoshChang
How to create the Item Shop Scene and UI
by IAmJoshChang
How to create a database for power-up upgrades
by Simon Jackson
Developing games for Cystic Fibrosis treatment – Getting started with Fizzyo
by Simon Jackson
How to get started with MonoGame using XML
by Michael Adaixo
How to create a recursive call with Unity's coroutines
by Aniruddha Loya
Receiving INDEX_SIZE_ERR: DOM Exception 1 in HTML5 drawImage() function - Here is a small trick that helps to make sure that images are loaded before being rendered.
by Eduardo Fonseca
In this post, you will find some tips and links to help you learn game development for free.
by XPG Live
A walk through of using all of the features XPG Live has to offer
by XPG Live
How to initialize a game on Android with XPG
by XPG Live
This is a continuation of the How To series. The first post is here.
by XPG Live
How to initialize a game on iOS (iPhone/iPad) with XPG
by XPG Live
Initialize a game on Windows Phone with XPG
by XPG Live
This post discusses how to use Leaderboards on Android with XPG.
by XPG Live
This post will cover leaderboard types and setup, accessing leaderboards in game, posting a score to a leaderboard, retrieving scores from a leaderboard.
by XPG Live
Use leaderboards on iOS (iPhone/iPad) with XPG
by XPG Live
Use leaderboards on Windows Phone with XPG
by Aniruddha Loya
In this tutorial, I will show you how to use the basic features of HTML5 and get the simple game of Snake up and ready within a couple of hours, even if you are a beginner.
by The Sun God
How to speed up your game in Pygame
by Simon Jackson
Mastering Unity 2D game development - animation curves
by Simon Jackson
MonoGame 3.2 NuGet packages are GO!
by Vidyasagar Machupalli
How my first game went from start to store
by Minh Danh Nguyen (ToughDev)
How to play the classic MS-DOS game - Alley Cat - from your browser
by Minh Danh Nguyen (ToughDev)
Revisiting Mario Game Written in Pascal
by Inaki Ayucar
How to take advantage of high-level C# features to make our 3D games API platform independent
by Steve Naidamast
Getting an understanding of complex app development
by zoyobar
The differences between SoundEffect and SoundEffectInstance in XNA
by Simon Jackson
Unity 2D Game Development - A Review
by Simon Jackson
A review of Unity AI programming essentials
by Simon Jackson
This title from the onset aims to give you the tools and means to create your own games with unity with a few well-built examples, where this title differs from others is that it has limited this to just a couple and goes through them in great detail.
by Simon Jackson
Unity Multiplayer Games - a review
by Simon Jackson
This sturdy reference is a nice comparison to the previous HLSL cookbook I reviewed earlier.
by Eduardo Fonseca
Unity3D - Easily Handling Player's Objectives
by Pete O'Hanlon
Epic Games recently released Unreal Engine 5 and I thought it was time that I wrote a series about using Blueprints to show the power of UE5.
by zoyobar
How to use XNA in Silverlight
by zoyobar
Why you need to remove event handler for XNA?
by Simon Jackson
Some of the other frameworks which use XNA as a baseline.
by Simon Jackson
XNA to MonoGame and beyond
by Simon Jackson
So far in this series I’ve covered: MonoGame – a raw XNA implementation allowing you to create games but you have to code everything yourself UnityXNA – a way to host your existing XNA projects (or new ones) and deploy them using the Unity3D engine, but without utilising the advanced …
by Simon Jackson
XNA to UnityXNA and beyond