MonoGame (for those of you not yet aware) is a Game Building Framework / API born from the ashes that was the Microsoft XNA Framework that provides a very easy to use API to build games.
By the end of this book you should be able to make scrolling backgrounds, clever AI for bad guys, and be able to save / load and change levels in the way Unity3D always wanted you to but forgot to mention.
Syncfusion’s "Succinctly" series, one of the largest free (and still growing) set of technical books covering everything from languages, to source control systems and beyond.