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ARM

ARM

Great Reads

by Dawid Borycki
This article demonstrates how to use Arm64 to run .NET applications, acquiring advantages of native architecture like power efficiency and a speed gain.
by Jeremy C. Ong
Texture encoders and decoders are often the most bandwidth intensive parts of a game and optimized encoding with Arm's ASTC encoder can provide a lot of benefit to runtime decoding.
by Sundeep Kamath
How Resources in Azure can be accessed programmatically using Azure Resource Manager (ARM) APIs
by Jan Dolinay
This article describes software library for the FRDM-KL25Z board which allows writing programs for this board using the Arduino API.

Latest Articles

by Dawid Borycki
This article demonstrates how to use Arm64 to run .NET applications, acquiring advantages of native architecture like power efficiency and a speed gain.
by Jeremy C. Ong
Texture encoders and decoders are often the most bandwidth intensive parts of a game and optimized encoding with Arm's ASTC encoder can provide a lot of benefit to runtime decoding.
by Sundeep Kamath
How Resources in Azure can be accessed programmatically using Azure Resource Manager (ARM) APIs
by Jan Dolinay
This article describes software library for the FRDM-KL25Z board which allows writing programs for this board using the Arduino API.

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ARM 

by Dawid Borycki
This article demonstrates how to use Arm64 to run .NET applications, acquiring advantages of native architecture like power efficiency and a speed gain.
by Jeremy C. Ong
Texture encoders and decoders are often the most bandwidth intensive parts of a game and optimized encoding with Arm's ASTC encoder can provide a lot of benefit to runtime decoding.
by Jan Dolinay
This article describes software library for the FRDM-KL25Z board which allows writing programs for this board using the Arduino API.
by Mike Hankey
This is the first in a series of articles based on the ARM CPU architecture.
by Mike Hankey
A look at the STM32 Timer peripheral
by Sergey L. Gladkiy
How to create a driver distraction detector and how to run it on an Arm-powered device like a Raspberry Pi or Jetson Nano
by Richard Chambers
An introduction and a first walkthrough of using STM32CubeIDE with the ST32F3DISCOVERY board.
by Gaston Verelst
This article will show how to create a simple but complete WoA-native MAUI application.
by Thomas Daniels
In this article, we will look at how you can create a new Electron app targeted at 64-bit WoA devices and how you can port existing Electron apps.
by Jeremy C. Ong
This demo shows how, with relatively few lines of code, we were able to stand up a GUI application that cross-compiles trivially.
by Thomas Daniels
This article will show how to create a simple but complete WoA-native Windows Forms application.
by Dawid Borycki
This article demonstrates the convenience of using native Arm Python 3.11 on Arm-powered devices to experience up to a threefold performance boost over using it in emulation mode.
by Sergiy Bogdancev
Getting Started with Arduino Due in Atmel Studio
by honey the codewitch
Explore the basic drawing functionality provided by the GFX IoT library
by Dawid Borycki
This article demonstrates how to use WPF with .NET 8.0 to implement a desktop application that runs on Arm64.
by Dawid Borycki
In this article, we’ll see how to set up AKS in the cloud native way, using IaC (ARM templates) and GitOps to provision our infrastructure automatically, via an Azure DevOps pipeline.
by DaveAuld
Building for and consuming the Blitzortung Lightning Detection Network
by David A. Gray
The article walks through the steps necessary to create native Windows on Arm builds of several popular libraries.
by Gaston Verelst
In this article, we will see how to convert a Windows .NET 6 WPF application to a Windows on Arm (WoA) application.
by Tamar Christina
The article discusses various techniques for improving program performance by optimizing code for compilers, focusing on the ARM platform.
by Jeremy C. Ong
In this article we look at transitioning from x86 to Arm or vice versa for non-portable x86 SSE code
by Jarek Szczegielniak
In this article, we’ll adapt our image for Raspberry Pi with an ARM processor.
by Dawid Borycki
This article demonstrates how you can use ASP.NET Core with Windows 11 to build a web server for a headless IoT application. You will gain insights into harnessing Arm64-powered devices that offer high performance while consuming minimal power for your IoT applications.
by Mike Hankey
Project like "Simon Says"
by Gaston Verelst
In this article, we'll demonstrate the performance hit a sample application takes under emulation, and demonstrate how to port an existing codebase to Windows on Arm. We will show how to set up your development environment to target the ARM64 processor using .NET framework 4.8.
by Android on Intel
This Unity resource page on the Intel® Developer Zone is your central location for support of x86 within the Unity game engine.
by Dawid Borycki
This article demonstrates how to use Arm64EC in a C++ application. The application you will implement performs the multiplication of two pseudo-randomly generated square matrices.
by Richard Chambers
Unboxing a DragonBoard 410C, setting up a Windows 10 PC for development, and using Android Studio
by Pavel Busko
Arm Mobile Studio Pro allows us to record hardware counters for the Mali family GPUs while performing an autotest on a CI server, helping us solve tasks.