The Mono is an Open Source free programming language project. It has the implementation of Microsoft’s .NET Framework based on the ECMA standards for C# language and Common Language Runtime (CLR). In this article, I will explore how the Mono C# compiler works.
This Article discusses on Memory allocation in .Net and how JIT compiler optimizes non-volatile code. It also talk about Value Type, Reference type, Stack, Heap, Boxing, Unboxing, Ref, Out and Volatile.
In this article, we’ll introduce you to the usage and expected benefits of using Mali Offline Compiler as a key step in your game development workflow.